wix-style-react
Version:
405 lines (359 loc) • 12.8 kB
JavaScript
import React from 'react';
import PropTypes from 'prop-types';
import { Draggable } from '../DragAndDrop/Draggable';
import Container from '../DragAndDrop/Draggable/components/Container';
import times from '../utils/operators/times';
import withDNDContext from './withDNDContext';
/**
* Attaches Drag and Drop behavior to a list of items
*/
class SortableList extends React.PureComponent {
static defaultProps = {
animationDuration: 0,
animationTiming: '',
droppable: true,
insertPosition: 'any',
};
state = {
items: this.props.items || [],
animationShifts: {},
draggedId: null,
};
wrapperNodes = [];
setWrapperNode = (node, index, item) => {
this.wrapperNodes[index] = { node, index, item };
};
reSetAnimationState = (overrides = {}) => {
this.setState({ animationShifts: {}, draggedId: null, ...overrides });
};
UNSAFE_componentWillReceiveProps({ items }) {
// We clear state on drag end if element was dragged from another list,
// `onDragEnd` will be called on "source" list, not "target" one.
this.reSetAnimationState({ items: items ? items : this.state.items });
}
handleMoveOut = id => {
this.reSetAnimationState({
items: this.state.items.filter(it => it.id !== id),
});
this.wrapperNodes = this.wrapperNodes.filter(({ item }) => item.id !== id);
};
/**
* Calculates shifts (offsets) for every item that needs to be moved
* @param {number} originalIndex Draggable item source index
* @param {number} moveToIndex New index where is currently draggable item should appear
* @param {boolean} shiftForward is shifting to forward position
* @sample
* We have three nodes @ DOM:
* Item1 has position {top1, left1, bottom1, right1}
* Item2 has position {top2, left2, bottom2, right2}
* Item3 has position {top3, left3, bottom3, right3}
* When we're dragging Item2 to replace Item1 we have:
* originalIndex: 1
* moveToIndex: 0
* shiftForward: false
* Item2's placeholder should be animated to Item1's position
* Item1's container should be animated to Item2's position
* To be sure that new position is correct we should relay our calculations on moving direction:
* When we're dragging item to the top, another shifting items should be visually moved to difference of their bottom positions (it means a height of current item, but with its margins)
* When we're dragging item to the bottom, another shifting items should be visually moved to difference of their top positions (it means a height of current item, but with its margins)
* Same logic exists for horizontals sortable lists and all calculations are based on differences between left or right positions
*/
getAnimationShifts = (originalIndex, moveToIndex, shiftForward) => {
const animationShifts = {};
const minIndex = Math.min(originalIndex, moveToIndex);
const maxIndex = Math.max(originalIndex, moveToIndex);
const previousNodeIndex = originalIndex + (shiftForward ? 1 : -1);
const { node } = this.wrapperNodes[originalIndex] || {};
const { node: prevNode } = this.wrapperNodes[previousNodeIndex] || {};
if (node && prevNode && originalIndex !== moveToIndex) {
const nodeRect = node.getBoundingClientRect();
const prevNodeRect = prevNode.getBoundingClientRect();
if (shiftForward) {
animationShifts[previousNodeIndex] = [
nodeRect.y === prevNodeRect.y ? nodeRect.left - prevNodeRect.left : 0,
nodeRect.x === prevNodeRect.x ? nodeRect.top - prevNodeRect.top : 0,
];
} else {
animationShifts[previousNodeIndex] = [
nodeRect.y === prevNodeRect.y
? nodeRect.right - prevNodeRect.right
: 0,
nodeRect.x === prevNodeRect.x
? nodeRect.bottom - prevNodeRect.bottom
: 0,
];
}
times(maxIndex - minIndex + 1, i => {
const index = i + minIndex;
if (index !== originalIndex && index !== previousNodeIndex) {
animationShifts[index] = animationShifts[previousNodeIndex];
}
});
}
return animationShifts;
};
getPlaceholderShift = (originalIndex, moveToIndex, shiftIndex) => {
const shiftForward = shiftIndex > 0;
const { node: target } = this.wrapperNodes[moveToIndex] || {};
const { node: placeholder } = this.wrapperNodes[originalIndex] || {};
let shiftX = 0;
let shiftY = 0;
if (target && placeholder) {
const placeholderRect = placeholder.getBoundingClientRect();
const targetRect = target.getBoundingClientRect();
if (placeholderRect.y === targetRect.y) {
shiftX = shiftForward
? targetRect.right - placeholderRect.right
: targetRect.left - placeholderRect.left;
}
if (placeholderRect.x === targetRect.x) {
shiftY = shiftForward
? targetRect.bottom - placeholderRect.bottom
: targetRect.top - placeholderRect.top;
}
}
return [shiftX, shiftY];
};
getInsertionIndex = (addedIndex, item) => {
const { insertPosition } = this.props;
const { items } = this.state;
if (insertPosition === 'start') {
return 0;
}
if (insertPosition === 'end') {
return items.includes(item) ? items.length - 1 : items.length;
}
return addedIndex;
};
/**
* Called when DragSource (list item) is hovered over DragTarget (other list item)
* Calculates animation shifts & adds new element if it was dragged from another list
*
* @param {object} prop Prop
* @param {number} prop.addedIndex Index to where dragged element should be added
* @param {number} prop.removedIndex Index from where dragged element was removed
* @param {number|string} prop.id item's `id`
* @param {object} prop.item item from `items` prop that is being dragged
* */
handleHover = prop => {
const { addedIndex, item } = prop;
const indexToInsert = this.getInsertionIndex(addedIndex, item);
this.setState(prevState => {
const originalIndex = this.state.items.findIndex(
({ id }) => id === item.id,
);
const items = [...prevState.items];
let animationShifts = {};
let { draggedId } = this.state;
// New item added from other list
if (originalIndex < 0) {
items.splice(indexToInsert, 0, item);
draggedId = item.id;
}
// Existing item moved
else {
const moveToIndex = Math.min(items.length - 1, indexToInsert);
const shiftForward = moveToIndex > originalIndex;
animationShifts = {
...this.getAnimationShifts(originalIndex, moveToIndex, shiftForward),
[originalIndex]: this.getPlaceholderShift(
originalIndex,
moveToIndex,
shiftForward,
),
};
}
return { items, animationShifts, draggedId };
});
};
handleDrop = ({
payload,
addedIndex,
removedIndex,
addedToContainerId,
removedFromContainerId,
}) => {
const index = this.getInsertionIndex(addedIndex, payload);
this.reSetAnimationState();
this.changeItemPlace(payload, index); // put element at right place after drop
this.props.onDrop({
payload,
addedIndex: index,
removedIndex,
addedToContainerId,
removedFromContainerId,
});
};
changeItemPlace = (item, index) => {
const items = [...this.state.items];
const originalIndex = items.indexOf(item);
if (originalIndex !== -1) {
items.splice(originalIndex, 1);
}
items.splice(index, 0, item);
this.setState({ items });
};
handleDragStart = data => {
this.reSetAnimationState({ draggedId: data.id });
if (this.props.onDragStart) {
this.props.onDragStart(data);
}
};
handleDragEnd = data => {
this.reSetAnimationState();
if (this.props.onDragEnd) {
this.props.onDragEnd(data);
}
};
renderPreview() {
const { className, contentClassName, renderItem } = this.props;
return (
<div className={className}>
<div className={contentClassName}>
{this.state.items.map((item, index) => (
<div key={`${item.id}-${index}-${this.props.containerId}`}>
{renderItem({
item,
id: item.id,
isPlaceholder: false,
isPreview: false,
})}
</div>
))}
</div>
</div>
);
}
renderItem = args => {
const dropped = this.context.dragDropManager.monitor.didDrop();
const dragging = this.context.dragDropManager.monitor.isDragging();
return this.props.renderItem({
...args,
isListInDragState: dragging && !dropped,
});
};
render() {
const {
className,
contentClassName,
groupName,
dragPreview,
containerId,
withHandle,
usePortal,
animationDuration,
animationTiming,
droppable,
} = this.props;
const { items, animationShifts, draggedId } = this.state;
const isDragging = !!draggedId;
const isTextSelectionEnabled = isDragging || !withHandle;
const common = {
groupName,
droppable,
containerId,
onHover: this.handleHover,
onMoveOut: this.handleMoveOut,
style: isTextSelectionEnabled
? {
userSelect: 'none',
WebkitUserSelect: 'none',
}
: {},
};
if (dragPreview) {
return this.renderPreview();
}
return (
<Container
className={className}
onDrop={this.handleDrop}
total={this.state.items.length}
{...common}
>
<div className={contentClassName}>
{items.map((item, index) => {
return (
<Draggable
dataHook={item.dataHook}
key={`${item.id}-${containerId}`}
shift={animationShifts[index]}
hasDragged={!!draggedId && draggedId !== item.id}
setWrapperNode={this.setWrapperNode}
animationDuration={animationDuration}
animationTiming={animationTiming}
{...common}
id={item.id}
index={index}
item={item}
renderItem={this.renderItem}
withHandle={withHandle}
usePortal={usePortal}
onDrop={this.handleDrop}
onDragStart={this.handleDragStart}
onDragEnd={this.handleDragEnd}
canDrag={this.props.canDrag}
delay={this.props.delay}
listOfPropsThatAffectItems={
this.props.listOfPropsThatAffectItems
}
/>
);
})}
</div>
</Container>
);
}
}
SortableList.displayName = 'SortableList';
SortableList.contextTypes = {
dragDropManager: PropTypes.object,
};
SortableList.propTypes = {
/** indicates if user can drop item in the list by default it's true */
droppable: PropTypes.bool,
...Draggable.propTypes,
/** function that specifying where the item can be inserted */
insertPosition: PropTypes.oneOf(['start', 'end', 'any']),
/** in case of wrong position of item during drag you can force SortableList to use portals */
usePortal: PropTypes.bool,
/**
if you are having nested SortableLists,
list that you are currently dragging need to be marked as dragPreview
inside of renderItem callback
*/
dragPreview: PropTypes.bool,
/** list of items with {id: any} */
items: PropTypes.array,
/** callback for drag start */
onDragStart: PropTypes.func,
/** callback for drag end */
onDragEnd: PropTypes.func,
/** className of the root container */
className: PropTypes.string,
/** className of the first items parent container */
contentClassName: PropTypes.string,
/** animation duration in ms, default = 0 - disabled */
animationDuration: PropTypes.number,
/** animation timing function, default = '' (ease) */
animationTiming: PropTypes.string,
/** callback that could prevent item from dragging */
canDrag: PropTypes.func,
/** number in seconds to add delay between initial mouseDown and drag start */
delay: PropTypes.number,
/**
In case that you are using some external props inside of renderItems method,
you need to define them here.
renderItem = ({ item }) => <div key={item.id}>{this.props.myAwesomeProp}</div>
render() {
return (
<SortableList
...
listOfPropsThatAffectItems={[this.props.myAwesomeProp]}
/>
)
}
*/
listOfPropsThatAffectItems: PropTypes.array,
};
export default withDNDContext(SortableList);