wired-elements
Version:
Collection of hand-drawn sketchy web components
107 lines (95 loc) • 2.61 kB
text/typescript
import { WiredBase, BaseCSS, Point } from './wired-base';
import { ellipse, hachureEllipseFill } from './wired-lib';
import { css, TemplateResult, html, CSSResultArray } from 'lit';
import { customElement, property } from 'lit/decorators.js';
export class WiredSpinner extends WiredBase {
spinning = false;
duration = 1500;
private knob?: SVGElement;
private value = 0;
private timerstart = 0;
private frame = 0;
static get styles(): CSSResultArray {
return [
BaseCSS,
css`
:host {
display: inline-block;
position: relative;
}
path {
stroke: currentColor;
stroke-opacity: 0.65;
stroke-width: 1.5;
fill: none;
}
.knob {
stroke-width: 2.8 !important;
stroke-opacity: 1;
}
`
];
}
render(): TemplateResult {
return html`<svg></svg>`;
}
protected canvasSize(): Point {
return [76, 76];
}
protected draw(svg: SVGSVGElement, size: Point) {
ellipse(svg, size[0] / 2, size[1] / 2, Math.floor(size[0] * 0.8), Math.floor(0.8 * size[1]), this.seed);
this.knob = hachureEllipseFill(0, 0, 20, 20, this.seed);
this.knob.classList.add('knob');
svg.appendChild(this.knob);
this.updateCursor();
}
private updateCursor() {
if (this.knob) {
const position: Point = [
Math.round(38 + 25 * Math.cos(this.value * Math.PI * 2)),
Math.round(38 + 25 * Math.sin(this.value * Math.PI * 2))
];
this.knob.style.transform = `translate3d(${position[0]}px, ${position[1]}px, 0) rotateZ(${Math.round(this.value * 360 * 2)}deg)`;
}
}
updated() {
super.updated();
if (this.spinning) {
this.startSpinner();
} else {
this.stopSpinner();
}
}
private startSpinner() {
this.stopSpinner();
this.value = 0;
this.timerstart = 0;
this.nextTick();
}
private stopSpinner() {
if (this.frame) {
window.cancelAnimationFrame(this.frame);
this.frame = 0;
}
}
private nextTick() {
this.frame = window.requestAnimationFrame((t) => this.tick(t));
}
private tick(t: number) {
if (this.spinning) {
if (!this.timerstart) {
this.timerstart = t;
}
this.value = Math.min(1, (t - this.timerstart) / this.duration);
this.updateCursor();
if (this.value >= 1) {
this.value = 0;
this.timerstart = 0;
}
this.nextTick();
} else {
this.frame = 0;
}
}
}