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wink-statistics

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Fast and Numerically Stable Statistical Analysis Utilities

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// wink-statistics // Fast and Numerically Stable Statistical Analysis Utilities. // // Copyright (C) GRAYPE Systems Private Limited // // This file is part of “wink-statistics”. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // ## streaming // ### max /** * * Maximum value is determined incrementally with arrival of each value from the data stream. * * The [`compute()`](https://winkjs.org/wink-statistics/Stream.html#compute) requires * a single numeric value as argument. * * The [`result()`](https://winkjs.org/wink-statistics/Stream.html#result) returns * an object containing `max`. * * @memberof streaming# * @return {Stream} Object containing methods such as `compute()`, `result()` & `reset()`. * @example * var maximum = max(); * maximum.compute( 3 ); * maximum.compute( 6 ); * maximum.value(); * // returns 6 * maximum.result(); * // returns { max: 6 } */ var max = function () { var maximum = -Infinity; var methods = Object.create( null ); methods.compute = function ( di ) { maximum = ( maximum < di ) ? di : maximum; return undefined; }; // compute() methods.value = function () { return maximum; }; // value() methods.result = function () { var obj = Object.create( null ); obj.max = maximum; return obj; }; // result() methods.reset = function () { maximum = -Infinity; }; // reset() return methods; }; // max() module.exports = max;