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win32ole

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Asynchronous, non-blocking win32ole bindings

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# nmake build # nmake /a test # nmake clean # When using -g installed node-gyp #GYP = node-gyp # When using node.js-bundled node-gyp GYP = node "C:\Program Files (x86)\nodejs\node_modules\npm\node_modules\node-gyp\bin\node-gyp.js" PSRC = src HEADS_ = $(PSRC)/node_win32ole.h HEADS0 = $(HEADS_) $(PSRC)/ole32core.h HEADSA = $(HEADS0) $(PSRC)/v8variant.h $(PSRC)/client.h SRCS_ = $(PSRC)/force_gc_extension.cc $(PSRC)/force_gc_internal.cc SRCS0 = $(PSRC)/node_win32ole.cc $(PSRC)/win32ole_gettimeofday.cc SRCS1 = $(PSRC)/client.cc $(PSRC)/v8variant.cc $(PSRC)/ole32core.cpp SRCSA = $(SRCS_) $(SRCS0) $(SRCS1) POBJ = build/Release/obj/node_win32ole OBJS_ = $(POBJ)/force_gc_extension.obj $(POBJ)/force_gc_internal.obj OBJS0 = $(POBJ)/node_win32ole.obj $(POBJ)/win32ole_gettimeofday.obj OBJS1 = $(POBJ)/client.obj $(POBJ)/v8variant.obj $(POBJ)/ole32core.obj OBJSA = $(OBJS_) $(OBJS0) $(OBJS1) PTGT = build/Release PCNF = build TARGET = $(PTGT)/node_win32ole.node $(TARGET) : $(PCNF)/config.gypi # $(OBJSA) $(GYP) rebuild $(PCNF)/config.gypi : $(SRCSA) $(HEADSA) $(GYP) configure $(POBJ)/node_win32ole.obj : $(PSRC)/$(*B).cc $(PSRC)/$(*B).h $(PSRC)/client.h $(PSRC)/v8variant.h $(GYP) rebuild $(POBJ)/win32ole_gettimeofday.obj : $(PSRC)/$(*B).cc $(HEADS0) $(GYP) rebuild $(POBJ)/force_gc_extension.obj : $(PSRC)/$(*B).cc $(HEADS_) $(GYP) rebuild $(POBJ)/force_gc_internal.obj : $(PSRC)/$(*B).cc $(HEADS_) $(GYP) rebuild $(POBJ)/client.obj : $(PSRC)/$(*B).cc $(PSRC)/$(*B).h $(HEADS0) $(PSRC)/v8variant.h $(GYP) rebuild $(POBJ)/v8variant.obj : $(PSRC)/$(*B).cc $(PSRC)/$(*B).h $(HEADS0) $(GYP) rebuild $(POBJ)/ole32core.obj : $(PSRC)/$(*B).cpp $(PSRC)/$(*B).h $(GYP) rebuild build: # $(TARGET) $(GYP) configure $(GYP) build if exist test\tmp del /Q /S test\tmp\*.* if not exist test\tmp mkdir test\tmp clean: $(GYP) clean if exist test\tmp del /Q /S test\tmp\*.* if not exist test\tmp mkdir test\tmp test: build if exist test\tmp del /Q /S test\tmp\*.* if not exist test\tmp mkdir test\tmp set NODE_PATH=./lib;$(NODE_PATH) mocha -I lib test/init_win32ole.test mocha -I lib test/unicode.test node examples/maze_creator.js node examples/maze_solver.js node examples/word_sample.js node examples/access_mdb_sample.js node examples/outlook_sample.js node examples/ie_sample.js node examples/typelibrary_sample.js node examples/uncfinder_sample.js node examples/activex_filesystemobject_sample.js node examples/wmi_sample.js node examples/wsh_sample.js all: build test .PHONY: build test clean