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win32-def

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import * as D from '##/lib/common.def.js' import type * as T from '##/lib/common.types.js' import type { StructFactoryResult, StructInitType } from '##/lib/types.js' import { genStruct } from '../struct.helper.js' const key = 'RID_DEVICE_INFO_MOUSE' const ptr = `${key}*` as const const init: StructInitType = { dwId: D.DWORD, dwNumberOfButtons: D.DWORD, dwSampleRate: D.DWORD, fHasHorizontalWheel: D.BOOL, } as const export const PRID_DEVICE_INFO_MOUSE = ptr export const RID_DEVICE_INFO_MOUSE_Name = key export const RID_DEVICE_INFO_MOUSE_Init: typeof init = init /** * RID_DEVICE_INFO_MOUSE structure * @link https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-RID_DEVICE_INFO_MOUSE */ export function RID_DEVICE_INFO_MOUSE_Factory(): StructFactoryResult<RID_DEVICE_INFO_MOUSE_Type> { return genStruct<RID_DEVICE_INFO_MOUSE_Type>(init, key, ptr) } /** * RID_DEVICE_INFO_MOUSE structure * @link https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-RID_DEVICE_INFO_MOUSE */ export interface RID_DEVICE_INFO_MOUSE_Type { dwId: T.DWORD dwNumberOfButtons: T.DWORD dwSampleRate: T.DWORD fHasHorizontalWheel: T.BOOL }