win32-api
Version:
FFI definitions of windows win32 api for node-ffi
52 lines • 3.47 kB
TypeScript
import type * as S from 'win32-def/struct';
import type * as T from 'win32-def/types';
import type { DefKernel32 } from './api.def.js';
export declare class Kernel32 implements T.LibDef2Type<typeof DefKernel32> {
/**
* https://learn.microsoft.com/zh-cn/windows/win32/api/winbase/nf-winbase-formatmessage?redirectedfrom=MSDN
* dwLanguageId: https://msdn.microsoft.com/en-us/library/windows/desktop/dd318693(v=vs.85).aspx
*/
FormatMessageW: (dwFlags: T.DWORD, lpSource: T.LPCVOID | null, dwMessageId: T.DWORD, dwLanguageId: T.DWORD, // 0x0409: US, 0x0000: Neutral locale language
lpBuffer: T.LPTSTR, nSize: T.DWORD, Arguments: T.va_list | null) => T.DWORD;
FreeConsole: () => T.BOOL;
GenerateConsoleCtrlEvent: (dwCtrlEvent: T.DWORD, dwProcessGroupId: T.DWORD) => T.BOOL;
GetLastError: () => T.DWORD;
GetModuleHandleW: (lpModuleName: T.LPCTSTR | null) => T.HMODULE;
GetModuleHandleExW: (dwFlags: T.DWORD, lpModuleName: T.LPCTSTR | null, phModule: Buffer) => T.BOOL;
GetProcessHeaps: (NumberOfHeaps: T.DWORD, ProcessHeaps: T.PHANDLE) => T.DWORD;
/** https://learn.microsoft.com/en-us/windows/desktop/api/processthreadsapi/nf-processthreadsapi-getsystemtimes */
GetSystemTimes: (lpIdleTime: S.FILETIME_Type, lpKernelTime: S.FILETIME_Type, lpUserTime: S.FILETIME_Type) => T.BOOL;
/** https://learn.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-gettickcount */
GetTickCount: () => T.DWORD;
HeapFree: (hHeap: T.HANDLE, dwFlags: T.DWORD, lpMem: T.LPVOID | null) => T.BOOL;
OpenProcess: (dwDesiredAccess: T.DWORD, bInheritHandle: T.BOOL, dwProcessId: T.DWORD) => T.HANDLE;
/** https://learn.microsoft.com/zh-cn/windows/win32/api/libloaderapi/nf-libloaderapi-getprocaddress */
GetProcAddress: (hModule: T.HMODULE, lpProcName: T.WString) => T.INT_PTR;
/** https://learn.microsoft.com/en-us/windows/win32/api/libloaderapi/nf-libloaderapi-loadlibraryexw */
LoadLibraryExW: (lpLibFileName: T.WString, hFile: T.HANDLE, dwFlags: T.DWORD) => T.HMODULE;
/** https://learn.microsoft.com/en-us/windows/win32/api/debugapi/nf-debugapi-outputdebugstringw */
OutputDebugStringW: (lpOutputString: T.LPCTSTR) => T.VOID;
/** https://msdn.microsoft.com/en-us/library/windows/desktop/ms681381(v=vs.85).aspx */
SetLastError: (dwErrCode: T.DWORD) => T.VOID;
/**
* Enables an application to inform the system that it is in use,
* thereby preventing the system from entering sleep or turning off
* the display while the application is running.
*
* @example
* // Television recording is beginning. Enable away mode and prevent the sleep idle time-out.
* SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_AWAYMODE_REQUIRED);
*
* // Clear EXECUTION_STATE flags to disable away mode and allow the system to idle to sleep normally.
* SetThreadExecutionState(ES_CONTINUOUS);
*
* @param esFlags The thread's execution requirements.
* This parameter can be one or more of the following values. Join them with single |
* @returns If the function succeeds, the return value is the previous thread execution state.
* If the function fails, the return value is NULL.
* @see [Docs](https://learn.microsoft.com/en-us/windows/desktop/api/winbase/nf-winbase-setthreadexecutionstate)
*
*/
SetThreadExecutionState: (esFlags: T.UINT) => T.UINT;
}
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