win-destroyer-ts
Version:
A modern recreation of the timeless Desktop Destroyer game developed by Ing. Miroslav Nemecek, written in TypeScript.
70 lines (69 loc) • 1.6 kB
TypeScript
declare const weapons: {
hammer: {
name: string;
fireRate: number;
animatedParticle: boolean;
cursorOffset: {
x: number;
y: number;
};
particleOffset: {
x: number;
y: number;
};
spriteFrames: number;
spriteW: number;
spriteH: number;
animationCount: number;
particleAnimationDuration: number;
particleSpriteDimensions: {
w: number;
h: number;
};
};
machinegun: {
name: string;
fireRate: number;
animatedParticle: boolean;
cursorOffset: {
x: number;
y: number;
};
particleOffset: {
x: number;
y: number;
};
spriteFrames: number;
spriteW: number;
spriteH: number;
animationCount: string;
particleAnimationDuration: number;
particleSpriteDimensions: {
w: number;
h: number;
};
};
stamp: {
name: string;
fireRate: number;
animatedParticle: boolean;
cursorOffset: {
x: number;
y: number;
};
particleOffset: {
x: number;
y: number;
};
spriteFrames: number;
spriteW: number;
spriteH: number;
animationCount: number;
particleAnimationDuration: number;
particleSpriteDimensions: {
w: number;
h: number;
};
};
};
export default weapons;