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win-destroyer-ts

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A modern recreation of the timeless Desktop Destroyer game developed by Ing. Miroslav Nemecek, written in TypeScript.

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import { Game } from './interfaces'; import Particle from './Particle'; import { Coordinates2D } from './types'; import Weapon from './Weapon'; export declare class ParticleGenerator { weapon: Weapon; game: Game; constructor(weapon: Weapon, game: Game); /** Generate and return a particle object to be rendered at the given coordinates */ generate(coords: Coordinates2D): Particle; } export default ParticleGenerator;