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win-destroyer-ts

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A modern recreation of the timeless Desktop Destroyer game developed by Ing. Miroslav Nemecek, written in TypeScript.

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import { Coordinates2D, Dimensions2D } from './types'; import { Howl } from 'howler'; export declare class Particle { soundEffect: Howl; spriteRenderer: HTMLDivElement; viewFrame: HTMLDivElement; parentWidth: number; sprites: { animated: string; static: string; }; constructor(parentWidth: number, dimensions: Dimensions2D, coords: Coordinates2D, offset: Coordinates2D, sound: string, sprites: { animated: string; static: string; }); getStereoLocation(coords: Coordinates2D): number; getAnimatedContent(): HTMLDivElement; getStaticContent(): HTMLImageElement; playSoundEffect(): void; } export default Particle;