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whs

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Super-fast 3D framework for Web Applications & Games. Based on Three.js

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import {ModuleSystem} from './ModuleSystem'; import {App} from './App'; export class Component extends ModuleSystem { /** * Creates a component * @param params * @param defaults * @param instructions */ constructor(params?: object, defaults?: object, instructions?: object); /** * Adds this object to a Component (App ,etc) * Notes: As we work in 3D space - we have an App and objects it contains. * The App is usually the top the parent, objects are its children. */ addTo(parent: App | Component): Promise<Component>; /** * Adds a child Component. */ add(object: Component): Promise<Component>; /** * Removes a child Component. * @param object The child component to remove. */ remove(object: Component): void; /** * Updates parameters of the Component. * @param object the parameters */ updateParams(params: object): object; // TODO wait(promise: object): any; // TODO defer(func: Function): any; /* * .clone() invokes .copy() and returns a new Component */ clone(): Component; /* * This method is used to copy .native and .params from other Component. * @param source * @param customize */ copy(source: Component, customize?: Function): Component; }