whs
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Super-fast 3D framework for Web Applications & Games. Based on Three.js
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TypeScript
import {
MeshComponent,
MeshComponentParams
} from '../../core/MeshComponent';
import {
Mesh,
PlaneBufferGeometry,
PlaneGeometry
} from 'three';
export interface PlaneParams extends MeshComponentParams {
/** Geometry parameters */
geometry?: {
/**
* Width along the X axis.
* Default is 10.
*/
width?: number;
/**
* Width along the Y axis.
* Default is 10.
*/
height?: number;
/**
* Number of width segments.
* Default is 1.
*/
wSegments?: number;
/**
* Number of height segments.
* Default is 1.
*/
hSegments?: number;
};
/**
* Sets whether to build a buffered geometry
* Default is false.
*/
buffer?: boolean;
}
export class Plane extends MeshComponent {
/**
* @description Creates a Plane.
* @constructor
* @param params parameters
*/
constructor(params?: PlaneParams);
/**
* Build lifecycle creates a mesh using input params.
* @param params
*/
build(params?: PlaneParams): Mesh;
/**
* Builds the geometry
* @param params
*/
buildGeometry(params?: PlaneParams): PlaneGeometry | PlaneBufferGeometry;
}