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whs

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Super-fast 3D framework for Web Applications & Games. Based on Three.js

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import { MeshComponent, MeshComponentParams } from '../../core/MeshComponent'; import {PolyhedronBufferGeometry} from './Polyhedron'; import { Mesh, OctahedronGeometry, } from 'three'; export class OctahedronBufferGeometry extends PolyhedronBufferGeometry { constructor(radius: number, detail: number); } export interface OctahedronParams extends MeshComponentParams { /** Geometry parameters */ geometry?: { /** * Radius of the octahedron. * Default is 1. */ radius?: number; /** * Setting this to a value greater than zero add vertices making it no longer an octahedron. * Default is 0. */ detail?: number; } /** * Sets whether to build a buffered geometry * Default is false. */ buffer?: boolean; } export class Octahedron extends MeshComponent { /** * @description Creates an Octahedron * @constructor * @param params parameters */ constructor(params?: OctahedronParams); /** * Build lifecycle creates a mesh using input params. * @param params */ build(params?: OctahedronParams): Mesh; /** * Builds the geometry * @param params */ buildGeometry(params?: OctahedronParams): OctahedronGeometry | OctahedronBufferGeometry; }