whs
Version:
Super-fast 3D framework for Web Applications & Games. Based on Three.js
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TypeScript
import {
MeshComponent,
MeshComponentParams
} from '../../core/MeshComponent';
import {
LatheBufferGeometry,
LatheGeometry,
Mesh,
Vector2
} from 'three';
export interface LatheParams extends MeshComponentParams {
/** Geometry parameters */
geometry?: {
/**
* Array of Vector2s. The x-coordinate of each point must be greater than zero.
*/
points: Array<Vector2>;
}
/** Sets whether to build a buffered geometry */
buffer?: boolean;
}
export class Lathe extends MeshComponent {
/**
* @description Creates a Lath
* @constructor
* @param params parameters
*/
constructor(params?: LatheParams);
/**
* Build lifecycle creates a mesh using input params.
* @param params
*/
build(params?: LatheParams): Mesh;
/**
* Builds the geometry
* @param params
*/
buildGeometry(params?: LatheParams): LatheGeometry | LatheBufferGeometry;
}