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whs

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Super-fast 3D framework for Web Applications & Games. Based on Three.js

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import { MeshComponent, MeshComponentParams } from '../../core/MeshComponent'; import { LatheBufferGeometry, LatheGeometry, Mesh, Vector2 } from 'three'; export interface LatheParams extends MeshComponentParams { /** Geometry parameters */ geometry?: { /** * Array of Vector2s. The x-coordinate of each point must be greater than zero. */ points: Array<Vector2>; } /** Sets whether to build a buffered geometry */ buffer?: boolean; } export class Lathe extends MeshComponent { /** * @description Creates a Lath * @constructor * @param params parameters */ constructor(params?: LatheParams); /** * Build lifecycle creates a mesh using input params. * @param params */ build(params?: LatheParams): Mesh; /** * Builds the geometry * @param params */ buildGeometry(params?: LatheParams): LatheGeometry | LatheBufferGeometry; }