UNPKG

whs

Version:

Super-fast 3D framework for Web Applications & Games. Based on Three.js

73 lines (59 loc) 1.46 kB
import { MeshComponent, MeshComponentParams } from '../../core/MeshComponent'; import { Mesh, AnyLoader, } from 'three'; export interface ImporterParams extends MeshComponentParams { /** * Loader. * Default to THREE.JSONLoader. */ loader?: AnyLoader; /** * Specific parser function. * Defaults is a geometry and material parser returning the native (Mesh) object. */ parser?: Function; /** * The URL of the model to import. * Default is ''. */ url?: string; /** * Will be called when load starts. * The default is a function with empty body. */ onLoad?: Function; /** * Will be called while load progresses. * The default is a function with empty body. */ onProgress?: Function; /** * Will be called while load faces an error. * The default is a function with empty body. */ onError?: Function; /** * Set the base path or URL from which to load files. * This can be useful if you are loading many files from the same directory. * Default is null. */ texturePath?: string; } export class Importer extends MeshComponent { /** * @description Creates an importer of meshes and any other data to your scene. * @constructor * @param params parameters */ constructor(params?: ImporterParams); /** * Build lifecycle creates a mesh using input params. * @param params */ build(params?: ImporterParams): Mesh; }