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whs

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Super-fast 3D framework for Web Applications & Games. Based on Three.js

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import { MeshComponent, MeshComponentParams } from '../../core/MeshComponent'; import { BufferGeometry, DodecahedronGeometry, Geometry, Mesh } from 'three'; /** * this is missing in @types from three.js :( * * @export interface DodecahedronBufferGeometry * @extends {Geometry} */ export interface DodecahedronBufferGeometry extends BufferGeometry { constructor(radius: number, detail: number): DodecahedronBufferGeometry; geometry?: { radius: number; detail: number; }; } export interface DodecahedronParams extends MeshComponentParams { /** Geometry parameters */ geometry?: { /** * Radius/ */ radius?: number; /** * Detail level. */ detail?: number; }; /** * Whether to create buffered geometry or not. * Default is false. */ buffer?: boolean; } export class Dodecahedron extends MeshComponent { /** * @description Creates a Dodecahedron. * @constructor * @param params */ constructor(params?: DodecahedronParams); /** * Build lifecycle creates a mesh using input params. * @param params */ build(params?: DodecahedronParams): Mesh; /** * Build the geometry * @param params */ buildGeometry(params?: DodecahedronParams): DodecahedronGeometry | DodecahedronBufferGeometry; }