whs
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Super-fast 3D framework for Web Applications & Games. Based on Three.js
140 lines (127 loc) • 3.34 kB
JavaScript
import {
Mesh,
ConeBufferGeometry,
ConeGeometry
} from 'three';
import {MeshComponent} from '../../core/MeshComponent';
/**
* @class Cone
* @category components/meshes
* @description A cylinder is one of the most basic curvilinear geometric shapes, the surface formed by the points at a fixed distance from a given straight line, the axis of the cylinder. <br/><br/>
* The solid enclosed by this surface and by two planes perpendicular to the axis is also called a cylinder.<br/>
* The surface area and the volume of a cylinder have been known since deep antiquity.
* @classDesc
* <iframe src="https://threejs.org/docs/scenes/geometry-browser.html#ConeGeometry"></iframe>
* @param {Object} [params] - The params.
* @extends module:core.MeshComponent
* @memberof module:components/meshes
* @example <caption>Creating a Cone, and adding to app</caption>
* new Cone({
* geometry: {
* radiusTop: 2,
* radiusBottom: 4,
* height: 5
* },
*
* material: new THREE.MeshBasicMaterial({
* color: 0xffffff
* }),
*
* pos: [0, 100, 0]
* }).addTo(app);
*/
class Cone extends MeshComponent {
/**
* Default values for parameters
* @member {Object} module:components/meshes.Cone#defaults
* @static
* @default <pre>
* {
* geometry: {
* radius: 20,
* height: 100,
* radiusSegments: 32,
* heightSegments: 1,
* openEnded: false,
* thetaStart: 0,
* thetaLength: Math.PI * 2
* }
* }</pre>
*/
static defaults = {
...MeshComponent.defaults,
geometry: {
radius: 20,
height: 100,
radiusSegments: 32,
heightSegments: 1,
openEnded: false,
thetaStart: 0,
thetaLength: Math.PI * 2
}
};
/**
* Instructions
* @member {Object} module:components/meshes.Cone#instructions
* @static
* @default <pre>
* geometry: [
* 'radius',
* 'height',
* 'radiusSegments',
* 'heightSegments',
* 'openEnded',
* 'thetaStart',
* 'thetaLength'
* ]
* </pre>
*/
static instructions = {
...MeshComponent.instructions,
geometry: [
'radius',
'height',
'radiusSegments',
'heightSegments',
'openEnded',
'thetaStart',
'thetaLength'
]
};
constructor(params = {}) {
super(params, Cone.defaults, Cone.instructions);
if (params.build) {
this.build(params);
super.wrap();
}
}
/**
* @method build
* @description Build lifecycle creates a mesh using input params.
* @param {Object} params Component parameters.
* @return {THREE.Mesh} Built mesh
* @memberof module:components/meshes.Cone
*/
build(params = this.params) {
const {geometry, material} = this.applyBridge({
geometry: this.buildGeometry(params),
material: params.material
});
return this.applyBridge({mesh: new Mesh(geometry, material)}).mesh;
}
buildGeometry(params = {}) {
const geometry = new (params.buffer ? ConeBufferGeometry : ConeGeometry)(
params.geometry.radius,
params.geometry.height,
params.geometry.radiusSegments,
params.geometry.heightSegments,
params.geometry.openEnded,
params.geometry.thetaStart,
params.geometry.thetaLength
);
return geometry;
}
}
export {
Cone
};