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Super-fast 3D framework for Web Applications & Games. Based on Three.js

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import {Shape} from 'three'; import {Extrude} from '../../index'; describe('Extrude', () => { const extrude = new Extrude(); test('constructs with no shape nor options', () => { expect(extrude.geometry.shapes).toBe(undefined); expect(extrude.geometry.options).toBe(undefined); }); test('builds non buffered extrude geometry', () => { const params = { buffer: false, geometry: { shapes: [newShape(10, 20)], options: [] } }; const geometry = extrude.buildGeometry(params); expect(geometry.isBufferGeometry).toBeFalsy(); }); test('builds buffered extrude geometry', () => { const params = { buffer: true, geometry: { shapes: [newShape(10, 25)], options: [] } }; const geometry = extrude.buildGeometry(params); expect(geometry.isBufferGeometry).toBeTruthy(); }); }); function newShape(width, height) { const shape = new Shape(); shape.moveTo(0, 0); shape.lineTo(0, height); shape.lineTo(width, height); shape.lineTo(width, 0); shape.lineTo(0, 0); return shape; }