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whs-cube-spheres

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This plugin has a container with multiple spheres.

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/** * @author alteredq / http://alteredqualia.com/ * @author yannis torres / es6 migration */ import {Pass} from './Pass.js'; export class RenderPass extends Pass { constructor(name, scene, camera, overrideMaterial, clearColor, clearAlpha) { super(name); this.scene = scene; this.camera = camera; this.overrideMaterial = overrideMaterial; this.clearColor = clearColor; this.clearAlpha = (clearAlpha === undefined) ? 0 : clearAlpha; this.clear = true; this.needsSwap = false; } render(renderer, writeBuffer, readBuffer) { let oldClearColor, oldClearAlpha; const oldAutoClear = renderer.autoClear; renderer.autoClear = false; this.scene.overrideMaterial = this.overrideMaterial; if (this.clearColor) { oldClearColor = renderer.getClearColor().getHex(); oldClearAlpha = renderer.getClearAlpha(); renderer.setClearColor(this.clearColor, this.clearAlpha); } renderer.render(this.scene, this.camera, this.renderToScreen ? null : readBuffer, this.clear); if (this.clearColor) renderer.setClearColor(oldClearColor, oldClearAlpha); this.scene.overrideMaterial = null; renderer.autoClear = oldAutoClear; } }