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whisper-node-server

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Local audio transcription on CPU. Node.js bindings for OpenAI's Whisper. Modified from node-whisper

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.initializeWhisperCpp = exports.shellExec = void 0; const child_process_1 = require("child_process"); const path_1 = __importDefault(require("path")); const shelljs_1 = __importDefault(require("shelljs")); const fs_1 = __importDefault(require("fs")); function findWhisperCppDir() { // Check if running from node_modules const nodeModulesPath = path_1.default.join(process.cwd(), 'node_modules', 'whisper-node-server', 'lib', 'whisper.cpp'); const releaseBin = path_1.default.join(nodeModulesPath, 'build', 'bin', 'Release'); if (fs_1.default.existsSync(releaseBin)) { return releaseBin; } if (fs_1.default.existsSync(nodeModulesPath)) { return nodeModulesPath; } // Check if running from development directory const devPath = path_1.default.join(__dirname, '..', 'lib', 'whisper.cpp'); if (fs_1.default.existsSync(devPath)) { return devPath; } throw new Error('Could not find whisper.cpp directory'); } const defaultOptions = { cwd: findWhisperCppDir(), silent: false }; // For commands that need output returned function shellExec(command, options = {}) { const mergedOptions = Object.assign(Object.assign({}, defaultOptions), options); return new Promise((resolve, reject) => { const result = shelljs_1.default.exec(command, { silent: mergedOptions.silent, cwd: mergedOptions.cwd, async: false }); if (result.code === 0) { resolve(result.stdout); } else { reject(new Error(result.stderr)); } }); } exports.shellExec = shellExec; // For long-running processes that need to be managed function shell(command, options = {}) { const mergedOptions = Object.assign(Object.assign({}, defaultOptions), options); const [cmd, ...args] = command.split(' ').filter(Boolean); // Ensure we use the full path to the executable const cmdPath = path_1.default.join(mergedOptions.cwd, cmd); if (!mergedOptions.silent) { console.log('[whisper-node-server] Executing:', cmdPath, args.join(' ')); console.log('[whisper-node-server] Working directory:', mergedOptions.cwd); } const childProcess = (0, child_process_1.spawn)(cmdPath, args, { cwd: mergedOptions.cwd, stdio: mergedOptions.silent ? 'ignore' : 'inherit', windowsHide: false }); childProcess.on('error', (error) => { console.error('[whisper-node-server] Process error:', error); }); if (!mergedOptions.silent) { childProcess.on('exit', (code) => { if (code === 0) { console.log('[whisper-node-server] Process completed successfully'); } else { console.error(`[whisper-node-server] Process exited with code ${code}`); } }); } return childProcess; } exports.default = shell; // Initialize whisper.cpp build if needed function initializeWhisperCpp() { return __awaiter(this, void 0, void 0, function* () { try { const whisperDir = findWhisperCppDir(); shelljs_1.default.cd(whisperDir); if (!shelljs_1.default.which('make')) { throw new Error("make command not found. Please install build tools."); } const serverExe = path_1.default.join(whisperDir, 'server.exe'); if (!fs_1.default.existsSync(serverExe)) { console.log("[whisper-node-server] Whisper.cpp server not built. Running make..."); const result = shelljs_1.default.exec('make', { silent: false }); if (result.code !== 0) { throw new Error("Failed to build whisper.cpp"); } if (!fs_1.default.existsSync(serverExe)) { throw new Error("Build completed but server.exe not found"); } console.log("[whisper-node-server] Successfully built whisper.cpp"); } } catch (error) { console.error("[whisper-node-server] Error initializing whisper.cpp:", error); throw error; } }); } exports.initializeWhisperCpp = initializeWhisperCpp; //# sourceMappingURL=shell.js.map