which-polygon
Version:
Index for matching points against a set of GeoJSON polygons
116 lines (99 loc) • 3.2 kB
JavaScript
;
var rbush = require('rbush');
var lineclip = require('lineclip');
module.exports = whichPolygon;
function whichPolygon(data) {
var bboxes = [];
for (var i = 0; i < data.features.length; i++) {
var feature = data.features[i];
// unlocated GeoJSON features can have null `geometry`
if (!feature.geometry) continue;
var coords = feature.geometry.coordinates;
if (feature.geometry.type === 'Polygon') {
bboxes.push(treeItem(coords, feature.properties));
} else if (feature.geometry.type === 'MultiPolygon') {
for (var j = 0; j < coords.length; j++) {
bboxes.push(treeItem(coords[j], feature.properties));
}
}
}
var tree = rbush().load(bboxes);
function query(p, multi) {
var output = [],
result = tree.search({
minX: p[0],
minY: p[1],
maxX: p[0],
maxY: p[1]
});
for (var i = 0; i < result.length; i++) {
if (insidePolygon(result[i].coords, p)) {
if (multi)
output.push(result[i].props);
else
return result[i].props;
}
}
return multi && output.length ? output : null;
}
query.tree = tree;
query.bbox = function queryBBox(bbox) {
var output = [];
var result = tree.search({
minX: bbox[0],
minY: bbox[1],
maxX: bbox[2],
maxY: bbox[3]
});
for (var i = 0; i < result.length; i++) {
if (polygonIntersectsBBox(result[i].coords, bbox)) {
output.push(result[i].props);
}
}
return output;
};
return query;
}
function polygonIntersectsBBox(polygon, bbox) {
var bboxCenter = [
(bbox[0] + bbox[2]) / 2,
(bbox[1] + bbox[3]) / 2
];
if (insidePolygon(polygon, bboxCenter)) return true;
for (var i = 0; i < polygon.length; i++) {
if (lineclip(polygon[i], bbox).length > 0) return true;
}
return false;
}
// ray casting algorithm for detecting if point is in polygon
function insidePolygon(rings, p) {
var inside = false;
for (var i = 0, len = rings.length; i < len; i++) {
var ring = rings[i];
for (var j = 0, len2 = ring.length, k = len2 - 1; j < len2; k = j++) {
if (rayIntersect(p, ring[j], ring[k])) inside = !inside;
}
}
return inside;
}
function rayIntersect(p, p1, p2) {
return ((p1[1] > p[1]) !== (p2[1] > p[1])) && (p[0] < (p2[0] - p1[0]) * (p[1] - p1[1]) / (p2[1] - p1[1]) + p1[0]);
}
function treeItem(coords, props) {
var item = {
minX: Infinity,
minY: Infinity,
maxX: -Infinity,
maxY: -Infinity,
coords: coords,
props: props
};
for (var i = 0; i < coords[0].length; i++) {
var p = coords[0][i];
item.minX = Math.min(item.minX, p[0]);
item.minY = Math.min(item.minY, p[1]);
item.maxX = Math.max(item.maxX, p[0]);
item.maxY = Math.max(item.maxY, p[1]);
}
return item;
}