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wgsl-plus

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A WGSL preprocessor, prettifier, minifier, obfuscator, and compiler with C-style macros, conditional compilation, file linking, and multi-format output for WebGPU shaders.

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import path from "path"; import * as fs from 'fs'; // Process a WGSL file, resolving #include directives recursively function getIncludedLines(filePath: string, processing: Set<string>, includedLines: string[]): void { const absolutePath = path.resolve(filePath); // Detect circular dependencies if (processing.has(absolutePath)) { throw new Error(`Circular dependency detected: ${absolutePath}`); } // Check if file exists if (!fs.existsSync(absolutePath)) { throw new Error(`File not found: ${absolutePath}`); } processing.add(absolutePath); const content = fs.readFileSync(absolutePath, 'utf-8'); const lines = content.split('\n'); for (const line of lines) { const match = line.match(/^#include\s+"(.+)"\s*$/); if (match) { const includePath = match[1]; const relativePath = path.resolve(path.dirname(absolutePath), includePath); if (!fs.existsSync(relativePath)) { throw new Error(`Linked file not found: ${includePath} in ${absolutePath}`); } getIncludedLines(relativePath, processing, includedLines); } else { includedLines.push(line); } } processing.delete(absolutePath); } export default function link(importFiles: string[]): string { const processing = new Set<string>(); const includedLines: string[] = []; for (const importFile of importFiles) { getIncludedLines(importFile, processing, includedLines); } return includedLines.join('\n'); }