UNPKG

websocketpp

Version:

86 lines (71 loc) 2 kB
<!doctype html> <html> <head> <title>WebSocket++ Telemetry Client</title> </head> <body> <script type="text/javascript"> var ws; var url; function connect() { url = document.getElementById("server_url").value; if ("WebSocket" in window) { ws = new WebSocket(url); } else if ("MozWebSocket" in window) { ws = new MozWebSocket(url); } else { document.getElementById("messages").innerHTML += "This Browser does not support WebSockets<br />"; return; } ws.onopen = function(e) { document.getElementById("messages").innerHTML += "Client: A connection to "+ws.url+" has been opened.<br />"; document.getElementById("server_url").disabled = true; document.getElementById("toggle_connect").innerHTML = "Disconnect"; }; ws.onerror = function(e) { document.getElementById("messages").innerHTML += "Client: An error occured, see console log for more details.<br />"; console.log(e); }; ws.onclose = function(e) { document.getElementById("messages").innerHTML += "Client: The connection to "+url+" was closed. ["+e.code+(e.reason != "" ? ","+e.reason : "")+"]<br />"; cleanup_disconnect(); }; ws.onmessage = function(e) { document.getElementById("messages").innerHTML += "Server: "+e.data+"<br />"; }; } function disconnect() { ws.close(); cleanup_disconnect(); } function cleanup_disconnect() { document.getElementById("server_url").disabled = false; document.getElementById("toggle_connect").innerHTML = "Connect"; } function toggle_connect() { if (document.getElementById("server_url").disabled === false) { connect(); } else { disconnect(); } } </script> <style> body,html { margin: 0px; padding: 0px; } #controls { float:right; background-color: #999; } </style> <div id="controls"> <div id="server"> <input type="text" name="server_url" id="server_url" value="ws://localhost:9002" /><br /> <button id="toggle_connect" onclick="toggle_connect();">Connect</button> </div> </div> <div id="messages"></div> </body> </html>