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websocket13

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Simple WebSocket protocol 13 client with no native or heavy dependencies

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/// <reference types="node" /> /// <reference types="node" /> /// <reference types="node" /> import { TypedEmitter } from 'tiny-typed-emitter'; import WebSocketExtensions from 'websocket-extensions'; import StreamedOutgoingMessage from './streams/StreamedOutgoingMessage'; import State from './enums/State'; import { WebSocketStats, BaseWebSocketOptions, WsFrame, WebSocketEvents } from './interfaces-internal'; import { Socket } from 'net'; import { TLSSocket } from 'tls'; import Timer = NodeJS.Timer; export default class WebSocketBase extends TypedEmitter<WebSocketEvents> { state: State; protocol?: string; stats: WebSocketStats; options: BaseWebSocketOptions; remoteAddress: string; _socket: Socket | TLSSocket; _extensions: WebSocketExtensions; _data: object; _outgoingFrames: any; _dataBuffer: Buffer; _incomingStream: any; _extensionProcessingOutgoingFrameId: number; _pingFailures: number; _userTimeout?: Timer; _userTimeoutMs?: number; _pingCallbacks: object; _pingTimer: Timer; _pingTimeout: Timer; _type: string; constructor(); _onConnected(): void; /** * Disconnect the websocket gracefully. * @param {number} [code=StatusCode.NormalClosure] - A value from the StatusCode enum to send to the other side * @param {string} [reason] - An optional reason string to send to the other side */ disconnect(code?: number, reason?: string): void; /** * Send some data in a single frame (not streamed). * @param {string|Buffer} data - The data to send. If a string, the data will be sent as UTF-8 text. If a Buffer, it will be sent as binary data. */ send(data: any): void; createMessageStream(type: any): StreamedOutgoingMessage; data(key: string, value: any): any; getPeerCertificate(detailed?: boolean): import("tls").PeerCertificate; getSecurityProtocol(): string; _prepSocketEvents(): void; setTimeout(timeout: number, callback?: () => void): this; _resetUserTimeout(): void; sendPing(callback: () => void): void; _queuePing(): void; _handleData(data?: Buffer): void; _handleFrame(frame: WsFrame): void; _dispatchDataFrame(frame: WsFrame): void; _sendFrame(frame: WsFrame, bypassQueue?: boolean): void; _processQueue(): void; _sendControl(opcode: number, payload: Buffer): void; _closeError(err: Error): void; _terminateError(code?: number, message?: string): void; _cleanupTimers(): void; _closeExtensions(callback?: () => void): void; } //# sourceMappingURL=WebSocketBase.d.ts.map