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webgme-engine

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WebGME server and Client API without a GUI

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/*globals define*/ /*eslint-env node, browser*/ /** * @author lattmann / https://github.com/lattmann */ (function (factory) { if (typeof define === 'function' && define.amd) { define([], factory); } else if (typeof module === 'object' && module.exports) { module.exports = factory(); } }(function () { 'use strict'; /** * Initializes a new instance of plugin configuration. * * Note: this object is JSON serializable see serialize method. * * @param {object} config - deserializes an existing configuration to this object. * @alias PluginConfig * @constructor */ var PluginConfig = function (config) { if (config) { var keys = Object.keys(config); for (var i = 0; i < keys.length; i += 1) { // TODO: check for type on deserialization this[keys[i]] = config[keys[i]]; } } }; /** * Serializes this object to a JSON representation. * * @returns {object} */ PluginConfig.prototype.serialize = function () { var keys = Object.keys(this); var result = {}; for (var i = 0; i < keys.length; i += 1) { // TODO: check for type on serialization result[keys[i]] = this[keys[i]]; } return result; }; return PluginConfig; }));