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webgme-engine

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WebGME server and Client API without a GUI

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/*globals define*/ /*eslint-env node*/ /** * @author pmeijer / https://github.com/pmeijer */ define([], function () { 'use strict'; /** * Represents the report format add-ons resolves with after an update. * There is no need for the add-on to report if it made changes or not, * the monitor/manager will always persist and if there are no changed objects * - it won't commit to the storage. * @param {object} - commitObj * @constructor * @alias AddOnUpdateResult */ function AddOnUpdateResult(commitObj) { this.commitMessage = ''; // Not yet supported this.notifications = []; this.commitObj = commitObj; } /** * Create or appends to the commit message. * @param {AddOnBase} addOn * @param {string} msg */ AddOnUpdateResult.prototype.addCommitMessage = function (addOn, msg) { if (this.commitMessage) { this.commitMessage += ', ' + msg; } else { this.commitMessage = ' - [' + addOn.getName() + '] (v' + addOn.getVersion() + ') ' + msg; } }; /** * * @param {AddOnBase} addOn * @param {Notification} notification */ AddOnUpdateResult.prototype.addNotification = function (addOn, notification) { this.notifications.push(notification); }; return AddOnUpdateResult; });