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webgme-engine

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WebGME server and Client API without a GUI

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>JSDoc: Source: server/middleware/websocket-router/WebsocketRouter.js</title> <script src="scripts/prettify/prettify.js"> </script> <script src="scripts/prettify/lang-css.js"> </script> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css"> <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css"> </head> <body> <div id="main"> <h1 class="page-title">Source: server/middleware/websocket-router/WebsocketRouter.js</h1> <section> <article> <pre class="prettyprint source linenums"><code>/*globals requireJS, module*/ 'use strict'; const CONSTANTS = requireJS('common/storage/constants'); function __connectUserToRouter(router, socketId, handles) { router._handles[socketId] = handles; } /** Class for individual users connected via websocket to the websocket router. */ class WebsocketRouterUser { /** * Create a WebsocketRouterUser (normally called automatically as a response to a connect event). * @param {object} socket - The socket that just joined the router specific room (connected). * @param {object} router - The router where the user was connecting. */ constructor(socket, router) { this._socket = socket; this._id = socket.id; this.userId = socket.userId; this._router = router; const handleObject = {}; handleObject[CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.MESSAGE] = (payload, callback) => { this._msgHandle(payload, callback); }; handleObject[CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.DISCONNECT] = (payload, callback) => { this._discHandle(payload, callback); }; __connectUserToRouter(this._router, this._id, handleObject); } /** * Sends a message to the connected users. * @param {object} payload - The content object of the message (has to be stringifiable!). */ send(payload) { this._socket.emit('websocketRouterMessage', { routerId: this._router.getRouterId(), messageType: CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.MESSAGE, payload: payload, }); } /** * Forcefully disconnects the connected users (notification will be sent). * @param {Error} error - The error that describes the reason for disconnect. */ disconnect(err) { this._socket.emit('websocketRouterMessage', { routerId: this._router.getRouterId(), messageType: CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.DISCONNECT, payload: err.message, }); } /** * Sets the message handle of the user. * @param {function} handleFn - The function that will be called once the user send a message. */ onMessage(handleFn) { this._msgHandle = handleFn; } /** * Sets the disconnect handle of the user. * @param {function} handleFn - The function that will be called once the user disconnects from the service. */ onDisconnect(handleFn) { this._discHandle = handleFn; } } /** Class for websocket funcionalities associated with routers. */ class WebsocketRouter { /** * Create a WebsocketRouter. * @param {object} websocket - The websocket server that the router will be attahced to. * @param {string} routerId - The id of the router 'usually its name'. * Had to be known by the client user to be able to sucessfully connect. */ constructor(websocket, routerId) { this._id = CONSTANTS.WEBSOCKET_ROUTER_ROOM_ID_PREFIX + routerId; this._routerId = routerId; this._sockets = {}; this._handles = {}; this._onConnectHandle = (user, callback) => {callback(null);}; const handleObject = {}; handleObject[CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.CONNECT] = (socket, callback) => { this._sockets[socket.id] = socket; socket.join(this._id); const user = new WebsocketRouterUser(socket, this); this._onConnectHandle(user, callback); }; handleObject[CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.DISCONNECT] = (socketId, payload, callback) => { // user initiated disconnect this._handles[socketId][CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.DISCONNECT](payload, callback); this._sockets[socketId].leave(this._id); delete this._handles[socketId]; delete this._sockets[socketId]; }; handleObject[CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.MESSAGE] = (socketId, payload, callback) => { this._handles[socketId][CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.MESSAGE](payload, callback); }; this._ws = websocket.handleWebsocketRouterMessages(routerId, handleObject); } /** * Sets the event handling function of user connect. * @param {function} handleFn - The function that needs to be called when a user connects. * The function should handle two arguments. The first will be a WebsocketRouterUser object, * while the second is a callback (highlighting with an error object if we accept the connection). */ onConnect(handleFn) { this._onConnectHandle = handleFn; } /** * Broadcasts a message to all connected users. * @param {object} payload - The content object of the message (has to be stringifiable!). */ send(payload) { this._ws.to(this._id).emit('websocketRouterMessage', { routerId: this._routerId, messageType: CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.MESSAGE, payload: payload, }); } /** * Forcefully disconnects all connected users (they got a notification). * @param {Error} error - The error that describes the reason for disconnect. */ disconnect(error) { this._ws.to(this._id).emit('websocketRouterMessage', { routerId: this._routerId, messageType: CONSTANTS.WEBSOCKET_ROUTER_MESSAGE_TYPES.DISCONNECT, payload: error.message, }); Object.keys(this._sockets).forEach(socketId => { this._sockets[socketId].leave(this._id); }); this._sockets = {}; this._handles = {}; } /** * Returns the websocket room id. * @return {string} The full id of the websocket room that is used * to separate users of this router. */ getRoomId() { return this._id; } /** * Returns the websocket router id. * @return {string} The router id of the router. */ getRouterId() { return this._routerId; } } module.exports = WebsocketRouter;</code></pre> </article> </section> </div> <nav> <h2><a href="index.html">Home</a></h2><h3>Modules</h3><ul><li><a href="Server_GMEAuth.html">Server:GMEAuth</a></li><li><a href="Server_SafeStorage.html">Server:SafeStorage</a></li><li><a href="Server_UserProject.html">Server:UserProject</a></li><li><a href="module-Core.html">Core</a></li><li><a href="module-Storage.html">Storage</a></li><li><a href="module-crosscuts.html">crosscuts</a></li><li><a href="module-serialization.html">serialization</a></li></ul><h3>Externals</h3><ul><li><a href="external-Promise.html">Promise</a></li></ul><h3>Classes</h3><ul><li><a href="AddOnBase.html">AddOnBase</a></li><li><a href="AddOnUpdateResult.html">AddOnUpdateResult</a></li><li><a href="Artifact.html">Artifact</a></li><li><a href="BlobClient.html">BlobClient</a></li><li><a href="BlobMetadata.html">BlobMetadata</a></li><li><a href="BlobRunPluginClient.html">BlobRunPluginClient</a></li><li><a href="Client.html">Client</a></li><li><a href="Core.html">Core</a></li><li><a href="ExecutorClient.html">ExecutorClient</a></li><li><a href="GMENode.html">GMENode</a></li><li><a href="GmeLogger.html">GmeLogger</a></li><li><a href="InterPluginResult.html">InterPluginResult</a></li><li><a href="JobInfo.html">JobInfo</a></li><li><a href="OutputInfo.html">OutputInfo</a></li><li><a href="PluginBase.html">PluginBase</a></li><li><a href="PluginConfig.html">PluginConfig</a></li><li><a href="PluginMessage.html">PluginMessage</a></li><li><a href="PluginNodeDescription.html">PluginNodeDescription</a></li><li><a href="PluginResult.html">PluginResult</a></li><li><a href="Project.html">Project</a></li><li><a href="ProjectInterface.html">ProjectInterface</a></li><li><a href="Server_GMEAuth-GMEAuth.html">GMEAuth</a></li><li><a href="Server_SafeStorage-SafeStorage.html">SafeStorage</a></li><li><a href="Server_UserProject-UserProject.html">UserProject</a></li><li><a href="WebsocketRouter.html">WebsocketRouter</a></li><li><a href="WebsocketRouterUser.html">WebsocketRouterUser</a></li></ul><h3>Events</h3><ul><li><a href="Client.html#event:BRANCH_CHANGED">BRANCH_CHANGED</a></li><li><a href="Client.html#event:BRANCH_CLOSED">BRANCH_CLOSED</a></li><li><a href="Client.html#event:BRANCH_OPENED">BRANCH_OPENED</a></li><li><a href="Client.html#event:BRANCH_STATUS_CHANGED">BRANCH_STATUS_CHANGED</a></li><li><a href="Client.html#event:CONNECTED_USERS_CHANGED">CONNECTED_USERS_CHANGED</a></li><li><a href="Client.html#event:NETWORK_STATUS_CHANGED">NETWORK_STATUS_CHANGED</a></li><li><a href="Client.html#event:NOTIFICATION">NOTIFICATION</a></li><li><a href="Client.html#event:PLUGIN_FINISHED">PLUGIN_FINISHED</a></li><li><a href="Client.html#event:PLUGIN_INITIATED">PLUGIN_INITIATED</a></li><li><a href="Client.html#event:PLUGIN_NOTIFICATION">PLUGIN_NOTIFICATION</a></li><li><a href="Client.html#event:PROJECT_CLOSED">PROJECT_CLOSED</a></li><li><a href="Client.html#event:PROJECT_OPENED">PROJECT_OPENED</a></li></ul><h3><a href="global.html">Global</a></h3> </nav> <br class="clear"> <footer> Documentation generated by <a href="https://github.com/jsdoc/jsdoc">JSDoc 4.0.2</a> on Fri Jun 21 2024 09:43:40 GMT-0400 (Eastern Daylight Time) </footer> <script> prettyPrint(); </script> <script src="scripts/linenumber.js"> </script> </body> </html>