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webgl-benchmark

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Benchmark WebGL performance using different JavaScript rendering/game engines, such as Pixi and Phaser.

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// Source: https://github.com/jserz/js_piece/blob/master/DOM/ParentNode/append()/append().md ((arr) => { arr.forEach(function (item) { // eslint-disable-next-line no-prototype-builtins if (item.hasOwnProperty('append')) { return; } Object.defineProperty(item, 'append', { configurable: true, enumerable: true, writable: true, value: function append() { const argArr = Array.prototype.slice.call(arguments), docFrag = document.createDocumentFragment(); argArr.forEach(function (argItem) { const isNode = argItem instanceof Node; docFrag.appendChild(isNode ? argItem : document.createTextNode(String(argItem))); }); this.appendChild(docFrag); } }); }); })([Element.prototype, Document.prototype, DocumentFragment.prototype]);