webdriverio
Version:
Next-gen browser and mobile automation test framework for Node.js
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TypeScript
import type { ElementReference } from '@wdio/protocols';
import type { BaseActionParams } from './base.js';
import BaseAction from './base.js';
import type { ChainablePromiseElement } from '../../types.js';
export declare const buttonValue: readonly [0, 1, 2, "left", "middle", "right"];
export type ButtonNames = 'left' | 'middle' | 'right';
export type Button = 0 | 1 | 2;
export type Origin = 'pointer' | 'viewport';
interface PointerActionUpParams {
/**
* The button to press (e.g. 0 for left, 1 for middle or 2 for right)
* @default 0
*/
button: Button | ButtonNames;
}
declare const PARAM_DEFAULTS: {
width: number;
height: number;
pressure: number;
tangentialPressure: number;
tiltX: number;
tiltY: number;
twist: number;
altitudeAngle: number;
azimuthAngle: number;
/**
* The button to press (e.g. 0 for left, 1 for middle or 2 for right)
* @default 0
*/
button: Button | ButtonNames;
};
declare const MOVE_PARAM_DEFAULTS: {
x: number;
y: number;
duration: number;
origin: (Origin | ElementReference | ChainablePromiseElement | WebdriverIO.Element);
};
type PointerActionParams = Partial<typeof PARAM_DEFAULTS> & Partial<PointerActionUpParams>;
type PointerActionMoveParams = Partial<typeof MOVE_PARAM_DEFAULTS> & PointerActionParams;
export default class PointerAction extends BaseAction {
constructor(instance: WebdriverIO.Browser, params?: BaseActionParams);
/**
* Creates an action for moving the pointer `x` and `y` pixels from the specified
* `origin`. The `origin` may be defined as the pointers current position (e.g. "pointer"),
* the viewport (e.g. "viewport") or the center of a specific element.
* @param params PointerActionMoveParams
*/
move(params: PointerActionMoveParams): PointerAction;
move(x: number, y: number): PointerAction;
/**
* Creates an action to release a single key.
* @param params PointerActionUpParams
*/
up(button?: Button): PointerAction;
up(button?: ButtonNames): PointerAction;
up(params?: PointerActionUpParams): PointerAction;
/**
* Creates an action to press a single key
* @param params PointerActionParams
*/
down(button?: Button): PointerAction;
down(button?: ButtonNames): PointerAction;
down(params?: PointerActionParams): PointerAction;
/**
* An action that cancels this pointer's current input.
*/
cancel(): this;
}
export {};
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