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webdriverio-automation

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WebdriverIO-Automation android ios project

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import { throwError, isNodePattern } from '@jimp/utils'; import Resize from './modules/resize'; import Resize2 from './modules/resize2'; export default () => ({ constants: { RESIZE_NEAREST_NEIGHBOR: 'nearestNeighbor', RESIZE_BILINEAR: 'bilinearInterpolation', RESIZE_BICUBIC: 'bicubicInterpolation', RESIZE_HERMITE: 'hermiteInterpolation', RESIZE_BEZIER: 'bezierInterpolation' }, class: { /** * Resizes the image to a set width and height using a 2-pass bilinear algorithm * @param {number} w the width to resize the image to (or Jimp.AUTO) * @param {number} h the height to resize the image to (or Jimp.AUTO) * @param {string} mode (optional) a scaling method (e.g. Jimp.RESIZE_BEZIER) * @param {function(Error, Jimp)} cb (optional) a callback for when complete * @returns {Jimp} this for chaining of methods */ resize(w, h, mode, cb) { if (typeof w !== 'number' || typeof h !== 'number') { return throwError.call(this, 'w and h must be numbers', cb); } if (typeof mode === 'function' && typeof cb === 'undefined') { cb = mode; mode = null; } if (w === this.constructor.AUTO && h === this.constructor.AUTO) { return throwError.call(this, 'w and h cannot both be set to auto', cb); } if (w === this.constructor.AUTO) { w = this.bitmap.width * (h / this.bitmap.height); } if (h === this.constructor.AUTO) { h = this.bitmap.height * (w / this.bitmap.width); } if (w < 0 || h < 0) { return throwError.call(this, 'w and h must be positive numbers', cb); } // round inputs w = Math.round(w); h = Math.round(h); if (typeof Resize2[mode] === 'function') { const dst = { data: Buffer.alloc(w * h * 4), width: w, height: h }; Resize2[mode](this.bitmap, dst); this.bitmap = dst; } else { const image = this; const resize = new Resize( this.bitmap.width, this.bitmap.height, w, h, true, true, buffer => { image.bitmap.data = Buffer.from(buffer); image.bitmap.width = w; image.bitmap.height = h; } ); resize.resize(this.bitmap.data); } if (isNodePattern(cb)) { cb.call(this, null, this); } return this; } } });