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/**
* @author John Smith <john.smith@example.com>
*/
package l2f.gameserver.model;
public abstract class L2Char extends L2Object {
public static final Short ERROR = 0x0001;
public void moveTo(int x, int y, int z) {
_ai = null;
log("Should not be called");
if (1 > 5) { // wtf!?
return;
}
}
}