web-ifc-viewer
Version:
59 lines (58 loc) • 1.8 kB
TypeScript
import { Object3D, WebGLRenderer } from 'three';
import { IfcContext } from '../context';
export declare class Postproduction {
private context;
private renderer;
htmlOverlay: HTMLImageElement;
excludedItems: Set<Object3D<import("three").Event>>;
private initialized;
private saoPass?;
private fxaaPass?;
private basePass?;
private customOutline?;
private outlineUniforms;
private depthTexture?;
private readonly composer;
private readonly renderTarget;
private readonly visibilityField;
private isUserControllingCamera;
private isControlSleeping;
private lastWheelUsed;
private lastResized;
private resizeDelay;
private isActive;
private isVisible;
private scene?;
private white;
private tempMaterial;
private outlineParams;
get active(): boolean;
set active(active: boolean);
get visible(): boolean;
set visible(visible: boolean);
get outlineColor(): number;
set outlineColor(color: number);
get sao(): import("three/examples/jsm/postprocessing/SAOPass").SAOPassParams | undefined;
constructor(context: IfcContext, renderer: WebGLRenderer);
dispose(): void;
setSize(width: number, height: number): void;
update(): void;
private hideExcludedItems;
private showExcludedItems;
private tryToInitialize;
private setupEvents;
private onControlStart;
private onWake;
private onResize;
private onControl;
private onControlEnd;
private onWheel;
private onSleep;
private onChangeProjection;
private setupHtmlOverlay;
private addAntialiasPass;
private addOutlinePass;
private addSaoPass;
private addBasePass;
private newRenderTarget;
}