web-ifc-viewer
Version:
19 lines (18 loc) • 848 B
TypeScript
import { Pass, FullScreenQuad } from 'three/examples/jsm/postprocessing/Pass';
import { MeshNormalMaterial, PerspectiveCamera, Scene, ShaderMaterial, Vector2, WebGLRenderer, WebGLRenderTarget } from 'three';
declare class CustomOutlinePass extends Pass {
renderScene: Scene;
camera: PerspectiveCamera;
resolution: Vector2;
fsQuad: FullScreenQuad;
normalTarget: WebGLRenderTarget;
normalOverrideMaterial: MeshNormalMaterial;
constructor(resolution: Vector2, scene: Scene, camera: PerspectiveCamera);
dispose(): void;
setSize(width: number, height: number): void;
render(renderer: WebGLRenderer, writeBuffer: any, readBuffer: any): void;
get vertexShader(): string;
get fragmentShader(): string;
createOutlinePostProcessMaterial(): ShaderMaterial;
}
export { CustomOutlinePass };