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wavefile

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Create, read and write wav files according to the specs.

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/* * Copyright (c) 2019 Rafael da Silva Rocha. * Copyright 2012 Spencer Cohen * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ /** * @fileoverview The Interpolator class. Based on Smooth.js by Spencer Cohen. * @see https://github.com/rochars/wavefile * @see https://github.com/osuushi/Smooth.js */ /** * A class to get scaled values out of arrays. * @extends WaveFileReader */ export class Interpolator { /** * @param {number} scaleFrom the length of the original array. * @param {number} scaleTo The length of the new array. * @param {!Object} details The extra configuration, if needed. */ constructor(scaleFrom, scaleTo, details) { /** * The length of the original array. * @type {number} */ this.length_ = scaleFrom; /** * The scaling factor. * @type {number} */ this.scaleFactor_ = (scaleFrom - 1) / scaleTo; /** * The interpolation function. * @type {Function} */ this.interpolate = this.sinc; if (details.method === 'point') { this.interpolate = this.point; } else if(details.method === 'linear') { this.interpolate = this.linear; } else if(details.method === 'cubic') { this.interpolate = this.cubic; } /** * The tanget factor for cubic interpolation. * @type {number} */ this.tangentFactor_ = 1 - Math.max(0, Math.min(1, details.tension || 0)); // Configure the kernel for sinc /** * The sinc filter size. * @type {number} */ this.sincFilterSize_ = details.sincFilterSize || 1; /** * The sinc kernel. * @type {Function} */ this.kernel_ = sincKernel_(details.sincWindow || window_); } /** * @param {number} t The index to interpolate. * @param {Array<number>|TypedArray} samples the original array. * @return {number} The interpolated value. */ point(t, samples) { return this.getClippedInput_(Math.round(this.scaleFactor_ * t), samples); } /** * @param {number} t The index to interpolate. * @param {Array<number>|TypedArray} samples the original array. * @return {number} The interpolated value. */ linear(t, samples) { t = this.scaleFactor_ * t; /** @type {number} */ let k = Math.floor(t); t -= k; return (1 - t) * this.getClippedInput_(k, samples) + t * this.getClippedInput_(k + 1, samples); } /** * @param {number} t The index to interpolate. * @param {Array<number>|TypedArray} samples the original array. * @return {number} The interpolated value. */ cubic(t, samples) { t = this.scaleFactor_ * t; /** @type {number} */ let k = Math.floor(t); /** @type {Array<number>} */ let m = [this.getTangent_(k, samples), this.getTangent_(k + 1, samples)]; /** @type {Array<number>} */ let p = [this.getClippedInput_(k, samples), this.getClippedInput_(k + 1, samples)]; t -= k; /** @type {number} */ let t2 = t * t; /** @type {number} */ let t3 = t * t2; return (2 * t3 - 3 * t2 + 1) * p[0] + (t3 - 2 * t2 + t) * m[0] + (-2 * t3 + 3 * t2) * p[1] + (t3 - t2) * m[1]; } /** * @param {number} t The index to interpolate. * @param {Array<number>|TypedArray} samples the original array. * @return {number} The interpolated value. */ sinc(t, samples) { t = this.scaleFactor_ * t; /** @type {number} */ let k = Math.floor(t); /** @type {number} */ let ref = k - this.sincFilterSize_ + 1; /** @type {number} */ let ref1 = k + this.sincFilterSize_; /** @type {number} */ let sum = 0; for (let n = ref; n <= ref1; n++) { sum += this.kernel_(t - n) * this.getClippedInput_(n, samples); } return sum; } /** * @param {number} k The scaled index to interpolate. * @param {Array<number>|TypedArray} samples the original array. * @return {number} The tangent. * @private */ getTangent_(k, samples) { return this.tangentFactor_ * (this.getClippedInput_(k + 1, samples) - this.getClippedInput_(k - 1, samples)) / 2; } /** * @param {number} t The scaled index to interpolate. * @param {Array<number>|TypedArray} samples the original array. * @return {number} The interpolated value. * @private */ getClippedInput_(t, samples) { if ((0 <= t && t < this.length_)) { return samples[t]; } return 0; } } /** * The default window function. * @param {number} x The sinc signal. * @return {number} * @private */ function window_(x) { return Math.exp(-x / 2 * x / 2); } /** * @param {Function} window The window function. * @return {Function} * @private */ function sincKernel_(window) { return function(x) { return sinc_(x) * window(x); }; } /** * @param {number} x The sinc signal. * @return {number} * @private */ function sinc_(x) { if (x === 0) { return 1; } return Math.sin(Math.PI * x) / (Math.PI * x); }