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wasmboy

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Gameboy / Gameboy Color Emulator written for Web Assembly using AssemblyScript. Shell/Debugger in Preact

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// Import object for our core js wrapper // Log throttling for our core // The same log can't be output more than once every half second let logRequest = {}; const logTimeout = (id, message, timeout) => { if (!logRequest[id]) { logRequest[id] = true; log(id, message); setTimeout(() => { delete logRequest[id]; }, timeout); } }; const log = (arg0, arg1) => { // Grab our arguments, and log as hex let logString = '[WasmBoy]'; if (arg0 !== -9999) logString += ` 0x${arg0.toString(16)} `; if (arg1 !== -9999) logString += ` 0x${arg1.toString(16)} `; console.log(logString); }; // https://github.com/AssemblyScript/assemblyscript/issues/384 const wasmImportObject = { index: { consoleLog: log, consoleLogTimeout: logTimeout }, env: { abort: () => { console.error('AssemblyScript Import Object Aborted!'); } } }; export default wasmImportObject;