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wasmboy

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Gameboy / Gameboy Color Emulator written for Web Assembly using AssemblyScript. Shell/Debugger in Preact

23 lines (18 loc) 642 B
// WasmBoy memory map: // https://docs.google.com/spreadsheets/d/17xrEzJk5-sCB9J2mMJcVnzhbE-XH_NvczVSQH9OHvRk/edit?usp=sharing // Public exports for our memory "class" export { Memory, initializeCartridge } from './memory'; export { eightBitLoadFromGBMemoryWithTraps, eightBitLoadFromGBMemory, sixteenBitLoadFromGBMemory, loadBooleanDirectlyFromWasmMemory } from './load'; export { eightBitStoreIntoGBMemoryWithTraps, sixteenBitStoreIntoGBMemoryWithTraps, eightBitStoreIntoGBMemory, sixteenBitStoreIntoGBMemory, storeBooleanDirectlyToWasmMemory } from './store'; export { initializeDma, updateHblankHdma } from './dma';