wasmboy
Version:
Gameboy / Gameboy Color Emulator written for Web Assembly using AssemblyScript. Shell/Debugger in Preact
23 lines (18 loc) • 642 B
text/typescript
// WasmBoy memory map:
// https://docs.google.com/spreadsheets/d/17xrEzJk5-sCB9J2mMJcVnzhbE-XH_NvczVSQH9OHvRk/edit?usp=sharing
// Public exports for our memory "class"
export { Memory, initializeCartridge } from './memory';
export {
eightBitLoadFromGBMemoryWithTraps,
eightBitLoadFromGBMemory,
sixteenBitLoadFromGBMemory,
loadBooleanDirectlyFromWasmMemory
} from './load';
export {
eightBitStoreIntoGBMemoryWithTraps,
sixteenBitStoreIntoGBMemoryWithTraps,
eightBitStoreIntoGBMemory,
sixteenBitStoreIntoGBMemory,
storeBooleanDirectlyToWasmMemory
} from './store';
export { initializeDma, updateHblankHdma } from './dma';