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wasm4

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Build retro games using WebAssembly for a fantasy console.

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{ "llvm-target": "wasm32-unknown-unknown", "cpu": "generic", "features": "+mutable-globals,+nontrapping-fptoint,+sign-ext,+bulk-memory", "build-tags": [ "tinygo.wasm", "wasm_unknown" ], "goos": "linux", "goarch": "arm", "linker": "wasm-ld", "rtlib": "compiler-rt", "scheduler": "none", "cflags": [ "-mno-bulk-memory", "-mnontrapping-fptoint", "-msign-ext" ], "ldflags": [ "--allow-undefined", "--no-demangle", "--import-memory", "--initial-memory=65536", "--max-memory=65536", "--stack-first", "--no-entry", "-zstack-size=14752" ] }