wasm4
Version:
Build retro games using WebAssembly for a fantasy console.
30 lines (29 loc) • 693 B
JSON
{
"llvm-target": "wasm32-unknown-unknown",
"cpu": "generic",
"features": "+mutable-globals,+nontrapping-fptoint,+sign-ext,+bulk-memory",
"build-tags": [
"tinygo.wasm",
"wasm_unknown"
],
"goos": "linux",
"goarch": "arm",
"linker": "wasm-ld",
"rtlib": "compiler-rt",
"scheduler": "none",
"cflags": [
"-mno-bulk-memory",
"-mnontrapping-fptoint",
"-msign-ext"
],
"ldflags": [
"--allow-undefined",
"--no-demangle",
"--import-memory",
"--initial-memory=65536",
"--max-memory=65536",
"--stack-first",
"--no-entry",
"-zstack-size=14752"
]
}