wasdtv
Version:
WASD.tv API client
25 lines (24 loc) • 1.05 kB
TypeScript
/// <reference types="socket.io-client" />
/// <reference types="node" />
import EventEmitter from 'events';
import { Wasd } from '../types/api';
export default class SocketClient extends EventEmitter {
private jwt;
private heartbeat;
socketio: SocketIOClient.Socket;
private _subs;
private _originalOn;
private _originalOff;
constructor(jwt: Wasd.JWT);
private connect;
join(stream_id: number, channel_id: number): void;
leave(stream_id: number): void;
sendMessage(stream_id: number, message: string, channel_id: number, streamer_id: number): void;
sendSticker(stream_id: number, sticker_id: number, channel_id: number, streamer_id: number): void;
private messageHash;
private listen;
on<T extends Wasd.EventMap, V extends keyof Wasd.EventMap>(event: V, listener: (ctx: Pick<T, V>[V]) => void): this;
off<T extends Wasd.EventMap, V extends keyof Wasd.EventMap>(event: V, listener: (ctx: Pick<T, V>[V]) => void): this;
private ping;
private errorHandler;
}