warriorjs-ja
Version:
Game written in JavaScript for learning JavaScript and artificial intelligence
63 lines (60 loc) • 1.59 kB
JSON
{
"description": "Another ticking sound, but some sludge is blocking the way.",
"tip": "Quickly kill the sludge and rescue the captive before the bomb goes off. You can't simply go around them.",
"clue": "Determine the direction of the ticking captive and kill any enemies blocking that path. You may need to bind surrounding enemies first.",
"timeBonus": 70,
"aceScore": 134,
"floor": {
"size": {
"width": 5,
"height": 3
},
"stairs": {
"x": 4,
"y": 0
},
"warrior": {
"x": 0,
"y": 1,
"facing": "east"
},
"units": [
{
"type": "sludge",
"x": 1,
"y": 0,
"facing": "south"
},
{
"type": "sludge",
"x": 1,
"y": 2,
"facing": "north"
},
{
"type": "captive",
"x": 2,
"y": 1,
"facing": "west"
},
{
"type": "captive",
"x": 4,
"y": 1,
"facing": "west",
"abilities": [
{
"name": "explode",
"args": [10]
}
]
},
{
"type": "captive",
"x": 2,
"y": 0,
"facing": "west"
}
]
}
}