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warriorjs-ja

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Game written in JavaScript for learning JavaScript and artificial intelligence

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{ "description": "Another ticking sound, but some sludge is blocking the way.", "tip": "Quickly kill the sludge and rescue the captive before the bomb goes off. You can't simply go around them.", "clue": "Determine the direction of the ticking captive and kill any enemies blocking that path. You may need to bind surrounding enemies first.", "timeBonus": 70, "aceScore": 134, "floor": { "size": { "width": 5, "height": 3 }, "stairs": { "x": 4, "y": 0 }, "warrior": { "x": 0, "y": 1, "facing": "east" }, "units": [ { "type": "sludge", "x": 1, "y": 0, "facing": "south" }, { "type": "sludge", "x": 1, "y": 2, "facing": "north" }, { "type": "captive", "x": 2, "y": 1, "facing": "west" }, { "type": "captive", "x": 4, "y": 1, "facing": "west", "abilities": [ { "name": "explode", "args": [10] } ] }, { "type": "captive", "x": 2, "y": 0, "facing": "west" } ] } }