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warriorjs-ja

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Game written in JavaScript for learning JavaScript and artificial intelligence

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{ "description": "What's that ticking? Some captives have a timed bomb at their feet!", "tip": "Hurry and rescue captives that have `space.isTicking()` first, they'll soon go!", "clue": "Avoid fighting enemies at first. Use `warrior.listen()` and `space.isTicking()` and quickly rescue those captives.", "timeBonus": 50, "aceScore": 108, "floor": { "size": { "width": 6, "height": 2 }, "stairs": { "x": 5, "y": 0 }, "warrior": { "x": 0, "y": 1, "facing": "east" }, "units": [ { "type": "sludge", "x": 1, "y": 0, "facing": "west" }, { "type": "sludge", "x": 3, "y": 1, "facing": "west" }, { "type": "captive", "x": 0, "y": 0, "facing": "west" }, { "type": "captive", "x": 4, "y": 1, "facing": "west", "abilities": [ { "name": "explode", "args": [7] } ] } ] } }