warriorjs-ja
Version:
Game written in JavaScript for learning JavaScript and artificial intelligence
45 lines (42 loc) • 1.21 kB
JSON
{
"description": "You can feel the stairs right next to you, but are you sure you want to go up them right away?",
"tip": "You'll get more points for clearing the level first. Use `warrior.feel().isStairs()` and `warrior.feel().isEmpty()` to determine where to go.",
"clue": "If going towards a unit is the same direction as the stairs, try moving another empty direction until you can safely move toward the enemies.",
"timeBonus": 45,
"aceScore": 107,
"floor": {
"size": {
"width": 5,
"height": 2
},
"stairs": {
"x": 1,
"y": 1
},
"warrior": {
"x": 0,
"y": 1,
"facing": "east"
},
"units": [
{
"type": "thickSludge",
"x": 4,
"y": 0,
"facing": "west"
},
{
"type": "thickSludge",
"x": 3,
"y": 1,
"facing": "north"
},
{
"type": "captive",
"x": 4,
"y": 1,
"facing": "west"
}
]
}
}