warriorjs-ja
Version:
Game written in JavaScript for learning JavaScript and artificial intelligence
63 lines (60 loc) • 1.55 kB
JSON
{
"description": "You hear cries for help. Captives must need rescuing.",
"tip": "Use `warrior.feel().isCaptive()` to see if there is a captive and `warrior.rescue()` to rescue him. Don't attack captives.",
"clue": "Don't forget to constantly check if you're taking damage. Rest until your health is full if you aren't taking damage.",
"timeBonus": 45,
"aceScore": 123,
"floor": {
"size": {
"width": 7,
"height": 1
},
"stairs": {
"x": 6,
"y": 0
},
"warrior": {
"x": 0,
"y": 0,
"facing": "east",
"abilities": [
{
"name": "rescue",
"args": []
}
]
},
"units": [
{
"type": "captive",
"x": 2,
"y": 0,
"facing": "west"
},
{
"type": "archer",
"x": 3,
"y": 0,
"facing": "west"
},
{
"type": "archer",
"x": 4,
"y": 0,
"facing": "west"
},
{
"type": "thickSludge",
"x": 5,
"y": 0,
"facing": "west"
},
{
"type": "captive",
"x": 6,
"y": 0,
"facing": "west"
}
]
}
}