warriorjs-ja
Version:
Game written in JavaScript for learning JavaScript and artificial intelligence
61 lines (58 loc) • 1.5 kB
JSON
{
"description": "The air feels thicker than before. There must be a horde of sludge.",
"tip": "Be careful not to die! Use `warrior.health()` to keep an eye on your health, and `warrior.rest()` to earn 10% of max health back.",
"clue": "When there is no enemy ahead of you, call `warrior.rest()` until health is full before walking forward.",
"timeBonus": 35,
"aceScore": 71,
"floor": {
"size": {
"width": 9,
"height": 1
},
"stairs": {
"x": 8,
"y": 0
},
"warrior": {
"x": 0,
"y": 0,
"facing": "east",
"abilities": [
{
"name": "health",
"args": []
},
{
"name": "rest",
"args": []
}
]
},
"units": [
{
"type": "sludge",
"x": 2,
"y": 0,
"facing": "west"
},
{
"type": "sludge",
"x": 4,
"y": 0,
"facing": "west"
},
{
"type": "sludge",
"x": 5,
"y": 0,
"facing": "west"
},
{
"type": "sludge",
"x": 7,
"y": 0,
"facing": "west"
}
]
}
}