warriorjs-engine
Version:
The bowels of WarriorJS
109 lines (83 loc) • 4.74 kB
JavaScript
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = undefined;
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _get = function get(object, property, receiver) { if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } };
var _babelCore = require('babel-core');
var _babelPresetEs = require('babel-preset-es2015');
var _babelPresetEs2 = _interopRequireDefault(_babelPresetEs);
var _babelPresetStage = require('babel-preset-stage-0');
var _babelPresetStage2 = _interopRequireDefault(_babelPresetStage);
var _Unit2 = require('./Unit');
var _Unit3 = _interopRequireDefault(_Unit2);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /* eslint-disable no-eval */
var Warrior = function (_Unit) {
_inherits(Warrior, _Unit);
function Warrior() {
var _Object$getPrototypeO;
var _temp, _this, _ret;
_classCallCheck(this, Warrior);
for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_Object$getPrototypeO = Object.getPrototypeOf(Warrior)).call.apply(_Object$getPrototypeO, [this].concat(args))), _this), _this._name = null, _this._score = 0, _this._attackPower = 5, _this._shootPower = 3, _this._maxHealth = 20, _this._player = null, _temp), _possibleConstructorReturn(_this, _ret);
}
_createClass(Warrior, [{
key: 'loadPlayer',
value: function loadPlayer(playerCode) {
try {
var options = { presets: [_babelPresetEs2.default, _babelPresetStage2.default] };
var Player = eval('\n (function () {\n ' + (0, _babelCore.transform)(playerCode, options).code + '\n return Player;\n })();\n ');
this._player = new Player();
} catch (err) {
if (err instanceof SyntaxError) {
throw new Error('Invalid submitted code. Check the syntax and try again.');
}
}
}
}, {
key: 'playTurn',
value: function playTurn(turn) {
this.player.playTurn(turn.toPlayerObject());
}
}, {
key: 'performTurn',
value: function performTurn() {
if (!this._currentTurn.action) {
this.say('does nothing');
}
_get(Object.getPrototypeOf(Warrior.prototype), 'performTurn', this).call(this);
}
}, {
key: 'earnPoints',
value: function earnPoints(points) {
this._score += points;
this.say('earns ' + points + ' points');
}
}, {
key: 'name',
get: function get() {
return this._name || 'Warrior';
},
set: function set(name) {
this._name = name;
}
}, {
key: 'score',
get: function get() {
return this._score;
}
}, {
key: 'player',
get: function get() {
return this._player;
}
}]);
return Warrior;
}(_Unit3.default);
exports.default = Warrior;
;