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warriorjs-engine

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'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })(); var _get = function get(_x2, _x3, _x4) { var _again = true; _function: while (_again) { var object = _x2, property = _x3, receiver = _x4; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x2 = parent; _x3 = property; _x4 = receiver; _again = true; desc = parent = undefined; continue _function; } } else if ('value' in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } }; function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var _constantsRelativeDirections = require('../constants/RelativeDirections'); var _constantsRelativeDirections2 = _interopRequireDefault(_constantsRelativeDirections); var _Base2 = require('./Base'); var _Base3 = _interopRequireDefault(_Base2); var Shoot = (function (_Base) { _inherits(Shoot, _Base); function Shoot() { _classCallCheck(this, Shoot); _get(Object.getPrototypeOf(Shoot.prototype), 'constructor', this).apply(this, arguments); this._description = 'Shoot your bow & arrow in given direction (forward by default).'; } _createClass(Shoot, [{ key: 'perform', value: function perform() { var direction = arguments.length <= 0 || arguments[0] === undefined ? _constantsRelativeDirections2['default'].forward : arguments[0]; this.verifyDirection(direction); var receiver = this.getUnits(direction, [1, 2, 3]).shift(); if (receiver) { this._unit.say('shoots ' + direction + ' and hits ' + receiver); this.damage(receiver, this._unit.getShootPower()); } else { this._unit.say('shoots ' + direction + ' and hits nothing'); } } }, { key: 'getUnits', value: function getUnits(direction, range) { var _this = this; return range.map(function (offset) { return _this.getUnit(direction, offset); }).filter(function (unit) { return unit; }); } }]); return Shoot; })(_Base3['default']); exports['default'] = Shoot; module.exports = exports['default'];