warriorjs-engine
Version:
The bowels of WarriorJS
100 lines (82 loc) • 4.36 kB
JavaScript
;
Object.defineProperty(exports, '__esModule', {
value: true
});
var _slicedToArray = (function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i['return']) _i['return'](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError('Invalid attempt to destructure non-iterable instance'); } }; })();
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ('value' in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
var _constantsRelativeDirections = require('../constants/RelativeDirections');
var _constantsRelativeDirections2 = _interopRequireDefault(_constantsRelativeDirections);
var Base = (function () {
function Base(unit) {
_classCallCheck(this, Base);
this._unit = unit;
}
_createClass(Base, [{
key: 'getDescription',
value: function getDescription() {
return this._description;
}
}, {
key: 'offset',
value: function offset(direction) {
var forward = arguments.length <= 1 || arguments[1] === undefined ? 1 : arguments[1];
var right = arguments.length <= 2 || arguments[2] === undefined ? 0 : arguments[2];
switch (direction) {
case _constantsRelativeDirections2['default'].forward:
return [forward, -right];
case _constantsRelativeDirections2['default'].backward:
return [-forward, right];
case _constantsRelativeDirections2['default'].right:
return [right, forward];
case _constantsRelativeDirections2['default'].left:
return [-right, -forward];
default:
throw new Error('Unknown direction \'' + direction + '\'');
}
}
}, {
key: 'getSpace',
value: function getSpace(direction) {
var forward = arguments.length <= 1 || arguments[1] === undefined ? 1 : arguments[1];
var right = arguments.length <= 2 || arguments[2] === undefined ? 0 : arguments[2];
var _offset = this.offset(direction, forward, right);
var _offset2 = _slicedToArray(_offset, 2);
var forwardOffset = _offset2[0];
var rightOffset = _offset2[1];
return this._unit.getPosition().getRelativeSpace(forwardOffset, rightOffset);
}
}, {
key: 'getUnit',
value: function getUnit(direction) {
var forward = arguments.length <= 1 || arguments[1] === undefined ? 1 : arguments[1];
var right = arguments.length <= 2 || arguments[2] === undefined ? 0 : arguments[2];
return this.getSpace(direction, forward, right).getUnit();
}
}, {
key: 'damage',
value: function damage(receiver, amount) {
receiver.takeDamage(amount);
if (!receiver.isAlive()) {
this._unit.earnPoints(receiver.getMaxHealth());
}
}
}, {
key: 'passTurn',
value: function passTurn() {
// Callback which is triggered every turn
}
}, {
key: 'verifyDirection',
value: function verifyDirection(direction) {
var directions = Object.values(_constantsRelativeDirections2['default']);
if (!directions.includes(direction)) {
throw new Error('Unknown direction \'' + direction + '\'. Should be one of: ' + directions.join(', ') + '.');
}
}
}]);
return Base;
})();
exports['default'] = Base;
module.exports = exports['default'];