warframe-worldstate-parser
Version:
An Open parser for Warframe's Worldstate in Javascript
60 lines (59 loc) • 1.27 kB
text/typescript
import { r as WorldStateObject } from "./WorldStateObject-CIJgXUCx.mjs";
//#region lib/models/EarthCycle.d.ts
interface EarthCycleType {
/**
* Whether or not this it's daytime
*/
dayTime: boolean;
/**
* Time remaining string
*/
timeLeft: string;
/**
* The date and time at which the event ends
*/
expiry: Date;
/**
* Time it expires in
*/
expiresIn: number;
/**
* The date and time at which the event ends, rounded to the nearest minute
*/
rounded: Date;
/**
* Current cycle state. One of `day`, `night`
*/
state: string;
/**
* The date and time at which the event started, 4 hours before the end
*/
start: Date;
}
/**
* Represents the current Earth Day/Night Cycle
* @augments {WorldStateObject}
*/
declare class EarthCycle extends WorldStateObject {
#private;
/**
* Whether or not this it's daytime
*/
isDay: boolean;
/**
* Current cycle state. One of `day`, `night`
*/
state: string;
/**
* Time remaining string
*/
timeLeft: string;
constructor();
/**
* Get whether or not the event has expired
* @returns {boolean} Whether or not the event has expired
*/
get expired(): boolean;
}
//#endregion
export { EarthCycleType as n, EarthCycle as t };