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warframe-worldstate-data

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Warframe data for use with warframe-worldstate-parser

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{ "modes": { "PVPMODE_ALL": { "value": "任意模式" }, "PVPMODE_DEATHMATCH": { "value": "剿灭" }, "PVPMODE_TEAMDEATHMATCH": { "value": "團隊殲奪" }, "PVPMODE_NONE": { "value": "無" }, "PVPMODE_CAPTURETHEFLAG": { "value": "奪取中樞" }, "PVPMODE_SPEEDBALL": { "value": "月動球" } }, "categories": { "PVPChallengeTypeCategory_WEEKLY": { "value": "週", "description": "每周" }, "PVPChallengeTypeCategory_WEEKLY_ROOT": { "value": "周根目录", "description": "每周挑战" }, "PVPChallengeTypeCategory_DAILY": { "value": "日", "description": "每日" }, "PVPChallengeTypeCategory_DAILY_ROOT": { "value": "天根目录", "description": "每日挑战" }, "PVPChallengeTypeCategory_MODEAFFECTOR": { "value": "修改回合", "description": "修改回合" } }, "challenges": { "PVPTimedChallengeKillsPrimaryEASY": { "title": "首要目标", "description": "以主武器击杀1个敌人", "standing": 500 }, "PVPTimedChallengeKillsPrimaryMEDIUM": { "title": "首要目标", "description": "以主武器击杀4个敌人", "standing": 1500 }, "PVPTimedChallengeKillsPrimaryHARD": { "title": "专注首要目标", "description": "于一场竞赛中, 以主武器击杀3个敌人", "standing": 3000 }, "PVPTimedChallengeKillsSecondaryEASY": { "title": "次要目标", "description": "以副武器击杀1个敌人", "standing": 500 }, "PVPTimedChallengeKillsSecondaryMEDIUM": { "title": "次要目标", "description": "以副武器击杀4个敌人", "standing": 1500 }, "PVPTimedChallengeKillsSecondaryHARD": { "title": "专注次要目标", "description": "于一场竞赛中, 以副武器击杀3个敌人", "standing": 3000 }, "PVPTimedChallengeKillsWhileSlidingEASY": { "title": "滑行突击", "description": "滑行时击杀1个敌人", "standing": 500 }, "PVPTimedChallengeKillsWhileSlidingMEDIUM": { "title": "滑行突击", "description": "滑行时击杀4个敌人", "standing": 1500 }, "PVPTimedChallengeKillsWhileSlidingHARD": { "title": "专注滑行突击", "description": "于一场竞赛中, 滑行时击杀3个敌人", "standing": 3000 }, "PVPTimedChallengeKillsComboEASY": { "title": "技巧熟练", "description": "使用近战武器、枪炮或能力任意两种组合击杀了1名对手", "standing": 500 }, "PVPTimedChallengeKillsComboMEDIUM": { "title": "技巧熟练", "description": "使用近战武器、枪炮或能力任意两种组合击杀了4名对手", "standing": 1500 }, "PVPTimedChallengeKillsComboHARD": { "title": "专注熟练技巧", "description": "在一场比赛中, 使用近战武器、枪炮或能力任意两种组合击杀 3 名对手", "standing": 3000 }, "PVPTimedChallengeKillsMultiEASY": { "title": "技巧熟练", "description": "使用近战武器、枪炮或能力任意两种击杀 1 名对手", "standing": 500 }, "PVPTimedChallengeKillsMultiMEDIUM": { "title": "技巧熟练", "description": "使用近战武器、枪炮或能力任意两种击杀 4 名对手", "standing": 1500 }, "PVPTimedChallengeKillsMultiHARD": { "title": "专注技巧熟练", "description": "在一场比赛中, 使用近战武器、枪炮或能力任意两种击杀 3 名对手", "standing": 3000 }, "PVPTimedChallengeKillsStreakEASY": { "title": "连续击杀", "description": "获得 1 次连续击杀", "standing": 500 }, "PVPTimedChallengeKillsStreakMEDIUM": { "title": "连续击杀", "description": "获得 3 次连续击杀", "standing": 1500 }, "PVPTimedChallengeKillsStreakHARD": { "title": "专注连续击杀", "description": "在一场比赛中, 获得 2 次连续击杀", "standing": 3000 }, "PVPTimedChallengeKillsStreakStopped_EASY": { "title": "连续击杀终结", "description": "击杀 1 名正在连续击杀状态中的敌人", "standing": 500 }, "PVPTimedChallengeKillsStreakStoppedEASY": { "title": "连续击杀终结", "description": "击杀 1 名正在连续击杀状态中的敌人", "standing": 500 }, "PVPTimedChallengeKillsStreakStopped_MEDIUM": { "title": "连续击杀终结", "description": "击杀 3 名正在连续击杀状态中的敌人", "standing": 1500 }, "PVPTimedChallengeKillsStreakStoppedMEDIUM": { "title": "连续击杀终结", "description": "击杀 3 名正在连续击杀状态中的敌人", "standing": 1500 }, "PVPTimedChallengeKillsStreakStopped_HARD": { "title": "专注连续击杀终结", "description": "在一场比赛中, 击杀 2 名正在连续击杀状态中的敌人", "standing": 3000 }, "PVPTimedChallengeKillsStreakStoppedHARD": { "title": "专注连续击杀终结", "description": "在一场比赛中, 击杀 2 名正在连续击杀状态中的敌人", "standing": 3000 }, "PVPTimedChallengeKillsTargetInAirEASY": { "title": "反空袭", "description": "击杀 1 名空中的敌人", "standing": 500 }, "PVPTimedChallengeKillsTargetInAirMEDIUM": { "title": "反空袭", "description": "击杀 4 名空中的敌人", "standing": 1500 }, "PVPTimedChallengeKillsTargetInAirHARD": { "title": "专注反空袭", "description": "在一场比赛中, 击杀 3 名空中的敌人", "standing": 3000 }, "PVPTimedChallengeKillsWhileInAirEASY": { "title": "空袭", "description": "滞留空中时击杀 1 名敌人", "standing": 500 }, "PVPTimedChallengeKillsWhileInAirMEDIUM": { "title": "空袭", "description": "滞留空中时击杀 4 名敌人", "standing": 1500 }, "PVPTimedChallengeKillsWhileInAirHARD": { "title": "专注空袭", "description": "在一场比赛中, 滞留空中时击杀 3 名敌人", "standing": 3000 }, "PVPTimedChallengeKillsMeleeEASY": { "title": "角斗士", "description": "以近战击杀敌人 1 次", "standing": 500 }, "PVPTimedChallengeKillsMeleeMEDIUM": { "title": "角斗士", "description": "以近战击杀敌人 4 次", "standing": 1500 }, "PVPTimedChallengeKillsMeleeHARD": { "title": "专注角斗士", "description": "在一场比赛中, 以近战击杀敌人 3 次", "standing": 3000 }, "PVPTimedChallengeKillsPowerEASY": { "title": "虚空绘师", "description": "以Warframe的能力击杀敌人 1 次", "standing": 500 }, "PVPTimedChallengeKillsPowerMEDIUM": { "title": "虚空绘师", "description": "以Warframe的能力击杀敌人 4 次", "standing": 1500 }, "PVPTimedChallengeKillsPowerHARD": { "title": "专注虚空绘师", "description": "在一场比赛中, 以Warframe的能力击杀敌人 3 次", "standing": 3000 }, "PVPTimedChallengeKillsHeadShotsEASY": { "title": "神枪手", "description": "爆头击杀 1 次", "standing": 500 }, "PVPTimedChallengeKillsHeadShotsMEDIUM": { "title": "神枪手", "description": "爆头击杀 4 次", "standing": 1500 }, "PVPTimedChallengeKillsHeadShotsHARD": { "title": "专注神枪手", "description": "在一场比赛中, 爆头击杀 3 次", "standing": 3000 }, "PVPTimedChallengeKillsStreakDominationEASY": { "title": "支配", "description": "在不被他们击杀的情况下, 击杀 1 名对手", "standing": 500 }, "PVPTimedChallengeKillsStreakDominationMEDIUM": { "title": "支配", "description": "在不被他们击杀的情况下, 击杀 4 名对手", "standing": 1500 }, "PVPTimedChallengeKillsStreakDominationHARD": { "title": "专注支配", "description": "在一场比赛中, 在不被他们击杀的情况下, 击杀 3 名对手", "standing": 3000 }, "PVPTimedChallengeKillsPaybackEASY": { "title": "复仇", "description": "击杀 1 名曾经杀掉你的敌人", "standing": 500 }, "PVPTimedChallengeKillsPaybackMEDIUM": { "title": "复仇", "description": "击杀 4 名曾经杀掉你的敌人", "standing": 1500 }, "PVPTimedChallengeKillsPaybackHARD": { "title": "专注复仇", "description": "在一场比赛中, 击杀 3 名曾经杀掉你的敌人", "standing": 3000 }, "PVPTimedChallengeFlagReturnEASY": { "title": "救星", "description": "将队上的中枢归还 1 次", "standing": 500 }, "PVPTimedChallengeFlagReturnMEDIUM": { "title": "救星", "description": "将队上的中枢归还 4 次", "standing": 1500 }, "PVPTimedChallengeFlagCaptureEASY": { "title": "恶棍", "description": "夺取 1 个中枢", "standing": 500 }, "PVPTimedChallengeFlagCaptureMEDIUM": { "title": "恶棍", "description": "夺取 4 个中枢", "standing": 1500 }, "PVPTimedChallengeSpeedballCatchesEASY": { "title": "注意!", "description": "传球给队友 3 次", "standing": 1000 }, "PVPTimedChallengeSpeedballCatchesMEDIUM": { "title": "注意!", "description": "传球给队友 10 次", "standing": 3000 }, "PVPTimedChallengeSpeedballCatchesHARD": { "title": "集中注意!", "description": "在一场比赛中, 传球给队友 6 次", "standing": 6000 }, "PVPTimedChallengeSpeedballInterceptionsEASY": { "title": "拦截", "description": "拦球 3 次", "standing": 1000 }, "PVPTimedChallengeSpeedballInterceptionsMEDIUM": { "title": "拦截", "description": "拦球 6 次", "standing": 3000 }, "PVPTimedChallengeSpeedballInterceptionsHARD": { "title": "专注拦截", "description": "在一场比赛中, 拦球 3 次", "standing": 6000 }, "PVPTimedChallengeSpeedballStealsEASY": { "title": "夺取", "description": "偷球 3 次", "standing": 1000 }, "PVPTimedChallengeSpeedballStealsMEDIUM": { "title": "夺取", "description": "偷球 6 次", "standing": 3000 }, "PVPTimedChallengeSpeedballStealsHARD": { "title": "专注夺取", "description": "在一场比赛中, 偷球 3 次", "standing": 3000 }, "PVPTimedChallengeSpeedballChecksEASY": { "title": "门都没有!", "description": "殴打带球的对手 3 次", "standing": 1000 }, "PVPTimedChallengeSpeedballChecksMEDIUM": { "title": "门都没有!", "description": "殴打带球的对手 10 次", "standing": 3000 }, "PVPTimedChallengeSpeedballChecksHARD": { "title": "专注门都没有!", "description": "在一场比赛中, 殴打带球的对手 6 次", "standing": 6000 }, "PVPTimedChallengeSpeedballPassesEASY": { "title": "使命必达!", "description": "成功传球给队友 3 次", "standing": 1000 }, "PVPTimedChallengeSpeedballPassesMEDIUM": { "title": "使命必达!", "description": "成功传球给队友 6 次", "standing": 3000 }, "PVPTimedChallengeSpeedballPassesHARD": { "title": "专注使命必达!", "description": "在一场比赛中, 成功传球给队友 3 次", "standing": 6000 }, "PVPTimedChallengeSpeedballGoalsEASY": { "title": "进球!", "description": "获得 2 分", "standing": 1000 }, "PVPTimedChallengeMatchCompleteEASY": { "title": "紧盯目标", "description": "完成 1 次比赛", "standing": 500 }, "PVPTimedChallengeMatchCompleteMEDIUM": { "title": "紧盯目标", "description": "完成 4 次比赛", "standing": 1500 }, "PVPTimedChallengeWeeklyStandardSet": { "title": "每周任务", "description": "每周任务", "standing": 50000 }, "PVPTimedChallengeGameModeWins": { "title": "竞赛胜利", "description": "在任何模式中赢得 6 场比赛", "standing": 0 }, "PVPTimedChallengeGameModeComplete": { "title": "竞赛完成", "description": "在任何模式中完成 20 场比赛", "standing": 0 }, "PVPTimedChallengeOtherChallengeCompleteANY": { "title": "状态", "description": "完成 10 项日常挑战", "standing": 0 }, "PVPTimedChallengeSpeedballGoalsHARD": { "title": "专注进球!", "description": "在一场比赛中, 获得 2 分", "standing": 6000 }, "PVPTimedChallengeKillsPayback_MEDIUM": { "title": "复仇", "description": "击杀 3 名曾经杀掉你的敌人", "standing": 1500 } }, "affectors": { "PVPTimedAffectorSuperEnergy": { "title": "能量覆涌", "description": "能量覆涌 – 能量生成加快" }, "PVPTimedAffectorSuperMeleeDamage": { "title": "额外近战伤害", "description": "额外近战伤害 – 近战伤害增加" }, "PVPTimedAffectorSuperEverything": { "title": "每回合额外伤害", "description": "每回合额外伤害 – 伤害增加" } } }