wa-automate-socket-client
Version:
Easily connect to remote instances of the EASY API
202 lines (201 loc) • 7.2 kB
TypeScript
/// <reference types="node" />
/**
* This code is a copy of the Discord Collector: https://github.com/discordjs/discord.js/blob/stable/src/structures/interfaces/Collector.js
*
* Please see: https://discord.js.org/#/docs/main/stable/class/Collector
*/
import BaseCollection from '@discordjs/collection';
import { EventEmitter } from 'events';
export declare class Collection<K, V> extends BaseCollection<K, V> {
toJSON(): any[];
}
/**
* Filter to be applied to the collector.
* @typedef {Function} CollectorFilter
* @param {...*} args Any arguments received by the listener
* @param {Collection} collection The items collected by this collector
* @returns {boolean|Promise<boolean>}
*/
export declare type CollectorFilter<T extends any[]> = (...args: T) => boolean | Promise<boolean>;
/**
* Options to be applied to the collector.
*/
export interface CollectorOptions {
/**
*The maximum amount of items to process
*/
maxProcessed?: number;
/**
* The maximum amount of items to collect
*/
max?: number;
/**
* Max time to wait for items in milliseconds
*/
time?: number;
/**
* Max time allowed idle
*/
idle?: number;
/**
* Whether to dispose data when it's deleted
*/
dispose?: boolean;
}
export interface AwaitMessagesOptions extends CollectorOptions {
/**
* An array of "reasons" that would result in the awaitMessages command to throw an error.
*/
errors?: string[];
}
/**
* Abstract class for defining a new Collector.
* @abstract
*/
export declare class Collector extends EventEmitter {
filter: (...args: any[]) => boolean | Promise<boolean>;
options: CollectorOptions;
collected: Collection<string, any>;
protected _timeout: NodeJS.Timeout;
protected _idletimeout: NodeJS.Timeout;
ended: boolean;
/**
* Timeouts set by {@link BaseClient#setTimeout} that are still active
* @type {Set<Timeout>}
* @private
*/
protected _timeouts: Set<NodeJS.Timeout>;
/**
* Intervals set by {@link BaseClient#setInterval} that are still active
* @type {Set<Timeout>}
* @private
*/
protected _intervals: Set<NodeJS.Timeout>;
/**
* Intervals set by {@link BaseClient#setImmediate} that are still active
* @type {Set<Immediate>}
* @private
*/
protected _immediates: Set<NodeJS.Immediate>;
constructor(filter: CollectorFilter<any>, options?: CollectorOptions);
/**
* Call this to handle an event as a collectable element. Accepts any event data as parameters.
* @param {...*} args The arguments emitted by the listener
* @emits Collector#collect
*/
handleCollect(...args: any[]): Promise<void>;
/**
* Call this to remove an element from the collection. Accepts any event data as parameters.
* @param {...*} args The arguments emitted by the listener
* @emits Collector#dispose
*/
handleDispose(...args: any[]): Promise<void>;
/**
* Returns a promise that resolves with the next collected element;
* rejects with collected elements if the collector finishes without receiving a next element
* @type {Promise}
* @readonly
*/
get next(): Promise<any>;
/**
* Stops this collector and emits the `end` event.
* @param {string} [reason='user'] The reason this collector is ending
* @emits Collector#end
*/
stop(reason?: string): void;
/**
* Resets the collectors timeout and idle timer.
* @param {Object} [options] Options
* @param {number} [options.time] How long to run the collector for in milliseconds
* @param {number} [options.idle] How long to stop the collector after inactivity in milliseconds
*/
resetTimer({ time, idle }?: {
time: any;
idle: any;
}): void;
/**
* Checks whether the collector should end, and if so, ends it.
*/
checkEnd(): void;
/**
* Allows collectors to be consumed with for-await-of loops
* @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/for-await...of}
*/
[Symbol.asyncIterator](): any;
/**
* Handles incoming events from the `handleCollect` function. Returns null if the event should not
* be collected, or returns an object describing the data that should be stored.
* @see Collector#handleCollect
* @param {...*} _args Any args the event listener emits
* @returns the id if the object should be collected, if it shouldnt be collected then it will return null or false.
* @abstract
*/
collect(...args: any[]): string | null | false;
/**
* Handles incoming events from the `handleDispose`. Returns null if the event should not
* be disposed, or returns the key that should be removed.
* @see Collector#handleDispose
* @param {...*} args Any args the event listener emits
* @returns {?*} Key to remove from the collection, if any
* @abstract
*/
dispose(...args: any[]): string | null;
/**
* The reason this collector has ended or will end with.
* @returns {?string} Reason to end the collector, if any
* @abstract
*/
endReason(...args: any[]): string | null;
/**
* Clears a timeout.
* @param {Timeout} timeout Timeout to cancel
*/
clearTimeout(timeout: NodeJS.Timeout): void;
/**
* Sets an interval that will be automatically cancelled if the client is destroyed.
* @param {Function} fn Function to execute
* @param {number} delay Time to wait between executions (in milliseconds)
* @param {...*} args Arguments for the function
* @returns {Timeout}
*/
setInterval(fn: (...args: any[]) => any, delay: number, ...args: any[]): NodeJS.Timeout;
/**
* Clears an interval.
* @param {Timeout} interval Interval to cancel
*/
clearInterval(interval: NodeJS.Timeout): void;
/**
* Sets an immediate that will be automatically cancelled if the client is destroyed.
* @param {Function} fn Function to execute
* @param {...*} args Arguments for the function
* @returns {Immediate}
*/
setImmediate(fn: (...args: any[]) => any, ...args: any[]): NodeJS.Immediate;
/**
* Clears an immediate.
* @param {Immediate} immediate Immediate to cancel
*/
clearImmediate(immediate: NodeJS.Immediate): void;
/**
* Increments max listeners by one, if they are not zero.
* @private
*/
protected incrementMaxListeners(): void;
/**
* Decrements max listeners by one, if they are not zero.
* @private
*/
protected decrementMaxListeners(): void;
/**
* Sets a timeout that will be automatically cancelled if the client is destroyed.
* @param {Function} fn Function to execute
* @param {number} delay Time to wait before executing (in milliseconds)
* @param {...*} args Arguments for the function
* @returns {Timeout}
*/
setTimeout(fn: (...args: any[]) => any, delay: number, ...args: any[]): NodeJS.Timeout;
/**
* Destroys all assets used by the base client.
*/
destroy(): void;
}