vxe-pc-ui
Version:
A vue based PC component library
89 lines (88 loc) • 2.33 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _vue = require("vue");
var _ui = require("../../ui");
var _loading = _interopRequireDefault(require("../../loading/src/loading"));
var _xeUtils = _interopRequireDefault(require("xe-utils"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var _default = exports.default = (0, _vue.defineComponent)({
name: 'VxeLayoutBody',
props: {
loading: Boolean,
padding: Boolean,
size: {
type: String,
default: () => (0, _ui.getConfig)().layoutBody.size || (0, _ui.getConfig)().size
}
},
emits: [],
setup(props, context) {
const {
slots,
emit
} = context;
const xID = _xeUtils.default.uniqueId();
const refElem = (0, _vue.ref)();
const {
computeSize
} = (0, _ui.useSize)(props);
const reactData = (0, _vue.reactive)({});
const refMaps = {
refElem
};
const computeMaps = {
computeSize
};
const $xeLayoutBody = {
xID,
props,
context,
reactData,
getRefMaps: () => refMaps,
getComputeMaps: () => computeMaps
};
const dispatchEvent = (type, params, evnt) => {
emit(type, (0, _ui.createEvent)(evnt, {
$layoutBody: $xeLayoutBody
}, params));
};
const layoutBodyMethods = {
dispatchEvent
};
const layoutBodyPrivateMethods = {};
Object.assign($xeLayoutBody, layoutBodyMethods, layoutBodyPrivateMethods);
const renderVN = () => {
const {
loading,
padding
} = props;
const vSize = computeSize.value;
const defaultSlot = slots.default;
return (0, _vue.h)('div', {
ref: refElem,
class: ['vxe-layout-body', {
[`size--${vSize}`]: vSize,
'is--loading': loading,
'is--padding': padding
}]
}, [(0, _vue.h)('div', {
class: 'vxe-layout-body--inner'
}, defaultSlot ? defaultSlot({}) : []),
/**
* 加载中
*/
(0, _vue.h)(_loading.default, {
class: 'vxe-list-view--loading',
modelValue: loading
})]);
};
$xeLayoutBody.renderVN = renderVN;
return $xeLayoutBody;
},
render() {
return this.renderVN();
}
});