vxe-pc-ui
Version:
A vue based PC component library
85 lines (84 loc) • 2.68 kB
JavaScript
import { defineComponent, ref, h, inject, watch, reactive, onMounted, onUnmounted } from 'vue';
import XEUtils from 'xe-utils';
import { createEvent } from '../../ui';
import { assembleCollapseItem, destroyCollapseItem } from './util';
export default defineComponent({
name: 'VxeCollapsePane',
props: {
title: [String, Number],
name: [String, Number],
icon: String,
preload: Boolean,
permissionCode: [String, Number]
},
emits: [],
setup(props, context) {
const { emit, slots } = context;
const xID = XEUtils.uniqueId();
const $xeCollapse = inject('$xeCollapse', null);
const refElem = ref();
const reactData = reactive({});
const collapseConfig = reactive({
id: xID,
title: props.title,
name: props.name,
icon: props.icon,
preload: props.preload,
permissionCode: props.permissionCode,
slots: slots
});
const refMaps = {
refElem
};
const computeMaps = {};
const $xeCollapsePane = {
xID,
props,
context,
reactData,
getRefMaps: () => refMaps,
getComputeMaps: () => computeMaps
};
const dispatchEvent = (type, params, evnt) => {
emit(type, createEvent(evnt, { $collapsePane: $xeCollapsePane }, params));
};
const collapsePaneMethods = {
dispatchEvent
};
const collapsePanePrivateMethods = {};
Object.assign($xeCollapsePane, collapsePaneMethods, collapsePanePrivateMethods);
const renderVN = () => {
return h('div', {
ref: refElem
}, []);
};
watch(() => props.title, (val) => {
collapseConfig.title = val;
});
watch(() => props.name, (val) => {
collapseConfig.name = val;
});
watch(() => props.icon, (val) => {
collapseConfig.icon = val;
});
watch(() => props.permissionCode, (val) => {
collapseConfig.permissionCode = val;
});
onMounted(() => {
const elem = refElem.value;
if ($xeCollapse && elem) {
assembleCollapseItem($xeCollapse, elem, collapseConfig);
}
});
onUnmounted(() => {
if ($xeCollapse) {
destroyCollapseItem($xeCollapse, collapseConfig);
}
});
$xeCollapsePane.renderVN = renderVN;
return $xeCollapsePane;
},
render() {
return this.renderVN();
}
});